*/
extern void *RERERE_RESOLVED;
+struct rerere_dir;
struct rerere_id {
- char hex[41];
+ struct rerere_dir *collection;
+ int variant;
};
-extern int setup_rerere(struct string_list *, int);
-extern int rerere(int);
+int setup_rerere(struct string_list *, int);
+int rerere(int);
/*
* Given the conflict ID and the name of a "file" used for replaying
* the recorded resolution (e.g. "preimage", "postimage"), return the
* path to that filesystem entity. With "file" specified with NULL,
* return the path to the directory that houses these files.
*/
-extern const char *rerere_path(const struct rerere_id *, const char *file);
-extern int rerere_forget(struct pathspec *);
-extern int rerere_remaining(struct string_list *);
-extern void rerere_clear(struct string_list *);
-extern void rerere_gc(struct string_list *);
+const char *rerere_path(const struct rerere_id *, const char *file);
+int rerere_forget(struct pathspec *);
+int rerere_remaining(struct string_list *);
+void rerere_clear(struct string_list *);
+void rerere_gc(struct string_list *);
#define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \
N_("update the index with reused conflict resolution if possible"))