+ # add/remove/collect a paths table
+ #
+ # Paths are split into a tree of nodes, stored as a hash of hashes.
+ #
+ # Each node contains a 'path' entry for the path (if any) associated
+ # with that node and a 'children' entry for any nodes under that
+ # location.
+ #
+ # Removing a path requires a hash lookup for each component then
+ # dropping that node (and anything under it), which is substantially
+ # faster than a grep slice into a single hash of paths for large
+ # numbers of paths.
+ #
+ # For a large (200K) number of empty_dir directives this reduces
+ # scanning time to 3 seconds vs 10 minutes for grep+delete on a single
+ # hash of paths.
+ sub add_path {
+ my ($paths_table, $path) = @_;
+ my $node_ref;
+
+ foreach my $x (split('/', $path)) {
+ if (!exists($paths_table->{$x})) {
+ $paths_table->{$x} = { children => {} };
+ }
+
+ $node_ref = $paths_table->{$x};
+ $paths_table = $paths_table->{$x}->{children};
+ }
+
+ $node_ref->{path} = $path;
+ }
+
+ sub remove_path {
+ my ($paths_table, $path) = @_;
+ my $nodes_ref;
+ my $node_name;
+
+ foreach my $x (split('/', $path)) {
+ if (!exists($paths_table->{$x})) {
+ return;
+ }
+
+ $nodes_ref = $paths_table;
+ $node_name = $x;
+
+ $paths_table = $paths_table->{$x}->{children};
+ }
+
+ delete($nodes_ref->{$node_name});
+ }
+
+ sub collect_paths {
+ my ($paths_table, $paths_ref) = @_;
+
+ foreach my $v (values %$paths_table) {
+ my $p = $v->{path};
+ my $c = $v->{children};
+
+ collect_paths($c, $paths_ref);
+
+ if (defined($p)) {
+ push(@$paths_ref, $p);
+ }
+ }
+ }
+