+ return start_progress_delay(title, total, 0, 0);
+}
+
+/*
+ * Here "sparse" means that the caller might use some sampling criteria to
+ * decide when to call display_progress() rather than calling it for every
+ * integer value in[0 .. total). In particular, the caller might not call
+ * display_progress() for the last value in the range.
+ *
+ * When "sparse" is set, stop_progress() will automatically force the done
+ * message to show 100%.
+ */
+struct progress *start_sparse_progress(const char *title, uint64_t total)
+{
+ return start_progress_delay(title, total, 0, 1);
+}
+
+struct progress *start_delayed_sparse_progress(const char *title,
+ uint64_t total)
+{
+ return start_progress_delay(title, total, 2, 1);
+}
+
+static void finish_if_sparse(struct progress *progress)
+{
+ if (progress &&
+ progress->sparse &&
+ progress->last_value != progress->total)
+ display_progress(progress, progress->total);