d0d795c244a0c218695bbc894c74edbd18ea3e8b
   1# Waves
   2
   3## Mechanical waves
   4- need a medium to travel through (fields for electromagnetic waves)
   5- cannot transfer energy through vacuum
   6- individual particles have little movement regardless of the distance of wave
   7- **transfer of energy without net transfer of matter**
   8
   9**Nodes** - point of no motion (fixed point on graph)
  10**Antinodes** - point of maximum motion (peaks)
  11
  12**Crests** (peaks) & **troughs** (azimuths)
  13
  14### Longitudinal waves
  15
  16**Direction of motion is parallel to wave**
  17
  18![](graphics/longitudinal-waves.png)
  19
  20### Transverse waves
  21**Direction of motion is perpendicular to wave**
  22- rarefactions (expansions)
  23- compressions
  24![](graphics/transverse-waves.png)
  25
  26### Measuring mechanical waves
  27
  28**Amplitude $A$** - max displacement from rest position (0)
  29**Wavelength $\lambda$** - distance between two points of same y-value (points are in phase)
  30**Frequency $f$** - number of cycles (wavelengths) per second
  31
  32$T={1 \over f}\quad$(period: time for one cycle)
  33$v=f \lambda \quad$(speed: displacement per second)
  34
  35### Doppler effect
  36- occurs when there is relative movement between source and observer
  37- inverse relationship between frequency and distance: $f \propto {1 \over d}$
  38- applies to all types of wave
  39- only affects apparent $f$; actual $f$ is constant
  40
  41When $P_1$ approaches $P_2$, each wave $w_n$ has slightly less distance to travel than $w_{n-1}$. Hence, $w_n$ reaches the observer sooner than $w_{n-1}$, increasing "apparent" wavelength.
  42
  43
  44
  45
  46
  47
  48## Interference patterns
  49
  50When a medium changes character:
  51- some energy is *reflected*
  52- some energy is *absorbed* by new medium
  53- some energy is *transmitted*
  54
  55**Superposition** - stimuli add together at a given point (vector addition)
  56**Standing wave** - constructive interference at resonant frequency
  57
  58### Reflection
  59
  60**Diffuse** reflection - irregular surface reflects each ray in a different angle.
  61
  62#### Rays
  63Two- or three-dimensional *wave fronts* can be reflected, e.g. waves at a beach.
  64
  65Direction of motion of wave fronts can be shown by arrows, called *rays*, which are perpendicular to the wave front:
  66
  67![](graphics/rays.png)
  68
  69Angle of incidence $\theta_i =$ angle of reflection $\theta_r$
  70- Normal: $\perp$ to wall
  71- Incident wave front: $\perp$ to incident ray
  72- Incident ray: $
  73
  74#### Transverse
  75- sign of reflected transverse wave is inverted when endpoint is fixed in y-axis (equivalent to $180^\circ=\pi={\lambda \over 2}$ phase change)
  76- phase is constant if endpoint is free to move in y-axis (**reflected** is same as **incident**)
  77
  78## Harmonics
  79
  80**Harmonic** - fundamental (lowest) frequency to produce a certain number of wavelengths
  81**Overtone** - a multiple of the fundamental harmonic which produces the same no. of wavelengths at a different frequency (due to constructive interference)
  82
  83#### Wave has antinodes at both ends:
  84$\lambda = {{2l} \div n}\quad$ (wavelength for $n^{th}$ harmonic)
  85$f = {nv \div 2l}\quad$ (frequency for $n_{th}$ harmonic at length $l$ and speed $v$)
  86
  87#### Wave has antinode at one end:
  88$\lambda = {{4l} \div n}\quad$ (wavelength for $n^{th}$ harmonic)
  89$f = {nv \div 4l}\quad$ (frequency for $n_{th}$ harmonic at length $l$ and speed $v$)
  90
  91## Light
  92
  93Newton - light as a particle
  94- light speeds up as it travels through a solid medium
  95
  96Hooke - light as a wave
  97- light slows down through solid medium
  98
  99### Huygen's principle
 100**Each point on a wavefront can be considered a source of secondary wavelets**
 101![](graphics/huygen.png)
 102
 103### Refraction
 104**Change in direction caused by change in speed** e.g. prism
 105$\Delta v$ depends on $\lambda$, so wavelengths become "split"
 106![](graphics/refraction.png)
 107
 108Refractive index of a medium depends $\Delta v$ from $c$
 109$n={c \over v}\quad$ (refractive index of medium)
 110$n_1v_1=n_2v_2$ (equivalence between media)
 111
 112### Snell's law
 113$n$ can be used to determine how much a ray will refract going between two media.
 114
 115$$n_1 \sin \theta_1=n_2 \sin \theta_2$$
 116
 117### Total internal reflection
 118When $n_1 < n_2$, light is refracted *towards* normal ($90^\circ$ to medium border - "vertical" line in case of air/water).
 119When $n_1 > n_2$, light is reflected *away* from normal.
 120**Critical angle $\theta_c$** - angle of incidence $\theta_1$ at which $\theta_2 \gt 90^\circ$ to normal
 121$n_1 sin \theta_c = n_2 \sin 90^\circ$
 122$\therefore \theta_c = {n_2 \over n_1}$
 123
 124### Dispersion
 125
 126### Double Slit
 127
 128![](graphics/double-slit.png)
 129**(a) Double slit as theorised by particle model** - "streams" of photons are concentrated in bright spots
 130**(b) Double slit as theorised by wave model** - waves disperse onto screen (overlapping)
 131
 132Young's double slit experiment supports wave model:
 133- parallel slits of thickness comparable to $\lambda$
 134- multiple wave fronts combine to form constructive / destructive interference
 135- fringes - points of constructive interference (bright)
 136- constructive interference when waves are **coherent** (in phase)
 137- fringe in centre of slits
 138- solve path difference using pythag
 139
 140![](graphics/double-slit-interference.png)
 141
 142Path difference $pd = |S_1P-S_2P|$ for point $p$ on screen
 143
 144Constructive interference when $pd = n\lambda$ where $n \in [0, 1, 2, ...]$
 145Destructive interference when $pd = (n-{1 \over 2})\lambda$ where $n \in [1, 2, 3, ...]$
 146
 147Fringe separation:
 148$$\Delta x = {{\lambda l }\over d}$$
 149
 150where
 151$\Delta x$ is distance between fringes
 152$l$ is distance from slits to screen
 153$d$ is separation between sluts ($=S_1-S_2$)
 154
 155## Electromagnetic waves
 156
 157![](graphics/em-waves.png)
 158
 159- electric waves and magnetic waves are perpendicular to each other due to Faraday's law
 160
 161Wave equation:
 162
 163$$c = f \lambda$$
 164
 165where
 166$c$ is velocity (speed of light in this case)
 167$f$ is frequency (Hz)
 168$\lambda$ is wavelength (m)