1# Waves 2 3## Mechanical waves 4- need a medium to travel through 5- cannot transfer energy through vacuum 6- individual particles have little movement regardless of the distance of wave 7- **transfer of energy without net transfer of matter** 8 9**Nodes** - point of no motion (fixed point on graph) 10**Antinodes** - point of maximum motion (peaks) 11 12**Crests** (peaks) & **troughs** (azimuths) 13 14### Longitudinal waves 15 16**Direction of motion is parallel to wave** 17 18![](/mnt/andrew/graphics/longitudinal-waves.png) 19 20### Transverse waves 21**Direction of motion is perpendicular to wave** 22- rarefactions (expansions) 23- compressions 24![](/mnt/andrew/graphics/transverse-waves.png) 25 26### Measuring mechanical waves 27 28**Amplitude $A$** - max displacement from rest position (0) 29**Wavelength $\lambda$** - distance between two points of same y-value (points are in phase) 30**Frequency $f$** - number of cycles (wavelengths) per second 31 32$T={1 \over f}\quad$(period: time for one cycle) 33$v=f \lambda \quad$(speed: displacement per second) 34 35### Doppler effect 36- occurs when there is relative movement between source and observer 37- inverse relationship between frequency and distance: $f \propto {1 \over d}$ 38- applies to all types of wave 39- only affects apparent $f$; actual $f$ is constant 40 41When $P_1$ approaches $P_2$, each wave $w_n$ has slightly less distance to travel than $w_{n-1}. Hence, $w_n$ reaches the observer sooner than $w_{n-1}, increasing "apparent" wavelength. 42 43 44 45 46 47 48## Interference patterns 49 50When a medium changes character: 51- some energy is *reflected* 52- some energy is *absorbed* by new medium 53- some energy is *transmitted* 54 55**Superposition** - stimuli add together at a given point (vector addition) 56**Standing wave** - constructive interference at resonant frequency 57 58### Reflection 59 60**Diffuse** reflection - irregular surface reflects each ray in a different angle. 61 62#### Rays 63Two- or three-dimensional *wave fronts* can be reflected, e.g. waves at a beach. 64 65Direction of motion of wave fronts can be shown by arrows, called *rays*, which are perpendicular to the wave front: 66 67![](/mnt/andrew/graphics/rays.png) 68 69Angle of incidence $\theta_i =$ angle of reflection $\theta_r$ 70- Normal: $\perp$ to wall 71- Incident wave front: $\perp$ to incident ray 72- Incident ray: $ 73 74#### Transverse 75- sign of reflected transverse wave is inverted when endpoint is fixed in y-axis (equivalent to $180^\circ=\pi={\lambda \over 2}$ phase change) 76- phase is constant if endpoint is free to move in y-axis (**reflected** is same as **incident**) 77 78## Harmonics 79 80**Harmonic** - fundamental (lowest) frequency to produce a certain number of wavelengths 81**Overtone** - a multiple of the fundamental harmonic which produces the same no. of wavelengths at a different frequency (due to constructive interference) 82 83#### Wave has antinodes at both ends: 84$\lambda = {{2l} \div n}\quad$ (wavelength for $n^{th}$ harmonic) 85$f = {nv \div 2l}\quad$ (frequency for $n_{th}$ harmonic at length $l$ and speed $v$) 86 87#### Wave has antinode at one end: 88$\lambda = {{4l} \div n}\quad$ (wavelength for $n^{th}$ harmonic) 89$f = {nv \div 4l}\quad$ (frequency for $n_{th}$ harmonic at length $l$ and speed $v$) 90 91## Light 92 93 94 95Newton - light as a particle 96- light speeds up as it travels through a solid medium 97 98Hooke - light as a wave 99- light slows down through solid medium 100 101### Huygen's principle 102**Each point on a wavefront can be considered a source of secondary wavelets** 103![](/mnt/andrew/graphics/huygen.png) 104 105### Refraction 106**Change in direction caused by change in speed** e.g. prism 107$\Delta v$ depends on $\lambda$, so wavelengths become "split" 108![](/mnt/andrew/graphics/refraction.png) 109 110Refractive index of a medium depends $\Delta v$ from $c$ 111$n={c \over v}\quad$ (refractive index of poop medium) 112$n_1v_1=n_2v_2$ (equivalence between media) 113 114### Snell's law 115$n$ can be used to determine how much a ray will refract going between two media. 116 117$$n_1 \sin \theta_1=n_2 \sin \theta_2$$ 118 119### Total internal reflection 120When $n_1 < n_2$, light is refracted *towards* normal ($90^\circ$ to medium border - "vertical" line in case of air/water). 121When $n_1 > n_2$, light is reflected *away* from normal. 122**Critical angle $\theta_c$** - angle of incidence $\theta_1$ at which $\theta_2 \gt 90^\circ$ to normal 123$n_1 sin \theta_c = n_2 \sin 90^\circ$ 124$\therefore \theta_c = {n_2 \over n_1}$ 125 126### Dispersion 127 128### Double Slit 129 130- parallel slits of thickness comparable to $\lambda$ 131- multiple wave fronts combine to form constructive / destructive interference 132- fringes - points of constructive interference 133- bright spot in centre of slits 134- solve path difference using pythag