57a0890a87b66ea493337409606e57fd44d29f90
   1#include "cache.h"
   2#include "object.h"
   3#include "blob.h"
   4#include "tree.h"
   5#include "commit.h"
   6#include "tag.h"
   7
   8static struct object **obj_hash;
   9static int nr_objs, obj_hash_size;
  10
  11unsigned int get_max_object_index(void)
  12{
  13        return obj_hash_size;
  14}
  15
  16struct object *get_indexed_object(unsigned int idx)
  17{
  18        return obj_hash[idx];
  19}
  20
  21static const char *object_type_strings[] = {
  22        NULL,           /* OBJ_NONE = 0 */
  23        "commit",       /* OBJ_COMMIT = 1 */
  24        "tree",         /* OBJ_TREE = 2 */
  25        "blob",         /* OBJ_BLOB = 3 */
  26        "tag",          /* OBJ_TAG = 4 */
  27};
  28
  29const char *typename(unsigned int type)
  30{
  31        if (type >= ARRAY_SIZE(object_type_strings))
  32                return NULL;
  33        return object_type_strings[type];
  34}
  35
  36int type_from_string(const char *str)
  37{
  38        int i;
  39
  40        for (i = 1; i < ARRAY_SIZE(object_type_strings); i++)
  41                if (!strcmp(str, object_type_strings[i]))
  42                        return i;
  43        die("invalid object type \"%s\"", str);
  44}
  45
  46/*
  47 * Return a numerical hash value between 0 and n-1 for the object with
  48 * the specified sha1.  n must be a power of 2.  Please note that the
  49 * return value is *not* consistent across computer architectures.
  50 */
  51static unsigned int hash_obj(const unsigned char *sha1, unsigned int n)
  52{
  53        unsigned int hash;
  54
  55        /*
  56         * Since the sha1 is essentially random, we just take the
  57         * required number of bits directly from the first
  58         * sizeof(unsigned int) bytes of sha1.  First we have to copy
  59         * the bytes into a properly aligned integer.  If we cared
  60         * about getting consistent results across architectures, we
  61         * would have to call ntohl() here, too.
  62         */
  63        memcpy(&hash, sha1, sizeof(unsigned int));
  64        return hash & (n - 1);
  65}
  66
  67/*
  68 * Insert obj into the hash table hash, which has length size (which
  69 * must be a power of 2).  On collisions, simply overflow to the next
  70 * empty bucket.
  71 */
  72static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size)
  73{
  74        unsigned int j = hash_obj(obj->sha1, size);
  75
  76        while (hash[j]) {
  77                j++;
  78                if (j >= size)
  79                        j = 0;
  80        }
  81        hash[j] = obj;
  82}
  83
  84/*
  85 * Look up the record for the given sha1 in the hash map stored in
  86 * obj_hash.  Return NULL if it was not found.
  87 */
  88struct object *lookup_object(const unsigned char *sha1)
  89{
  90        unsigned int i, first;
  91        struct object *obj;
  92
  93        if (!obj_hash)
  94                return NULL;
  95
  96        first = i = hash_obj(sha1, obj_hash_size);
  97        while ((obj = obj_hash[i]) != NULL) {
  98                if (!hashcmp(sha1, obj->sha1))
  99                        break;
 100                i++;
 101                if (i == obj_hash_size)
 102                        i = 0;
 103        }
 104        if (obj && i != first) {
 105                /*
 106                 * Move object to where we started to look for it so
 107                 * that we do not need to walk the hash table the next
 108                 * time we look for it.
 109                 */
 110                struct object *tmp = obj_hash[i];
 111                obj_hash[i] = obj_hash[first];
 112                obj_hash[first] = tmp;
 113        }
 114        return obj;
 115}
 116
 117/*
 118 * Increase the size of the hash map stored in obj_hash to the next
 119 * power of 2 (but at least 32).  Copy the existing values to the new
 120 * hash map.
 121 */
 122static void grow_object_hash(void)
 123{
 124        int i;
 125        /*
 126         * Note that this size must always be power-of-2 to match hash_obj
 127         * above.
 128         */
 129        int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size;
 130        struct object **new_hash;
 131
 132        new_hash = xcalloc(new_hash_size, sizeof(struct object *));
 133        for (i = 0; i < obj_hash_size; i++) {
 134                struct object *obj = obj_hash[i];
 135                if (!obj)
 136                        continue;
 137                insert_obj_hash(obj, new_hash, new_hash_size);
 138        }
 139        free(obj_hash);
 140        obj_hash = new_hash;
 141        obj_hash_size = new_hash_size;
 142}
 143
 144void *create_object(const unsigned char *sha1, int type, void *o)
 145{
 146        struct object *obj = o;
 147
 148        obj->parsed = 0;
 149        obj->used = 0;
 150        obj->type = type;
 151        obj->flags = 0;
 152        hashcpy(obj->sha1, sha1);
 153
 154        if (obj_hash_size - 1 <= nr_objs * 2)
 155                grow_object_hash();
 156
 157        insert_obj_hash(obj, obj_hash, obj_hash_size);
 158        nr_objs++;
 159        return obj;
 160}
 161
 162struct object *lookup_unknown_object(const unsigned char *sha1)
 163{
 164        struct object *obj = lookup_object(sha1);
 165        if (!obj)
 166                obj = create_object(sha1, OBJ_NONE, alloc_object_node());
 167        return obj;
 168}
 169
 170struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p)
 171{
 172        struct object *obj;
 173        *eaten_p = 0;
 174
 175        obj = NULL;
 176        if (type == OBJ_BLOB) {
 177                struct blob *blob = lookup_blob(sha1);
 178                if (blob) {
 179                        if (parse_blob_buffer(blob, buffer, size))
 180                                return NULL;
 181                        obj = &blob->object;
 182                }
 183        } else if (type == OBJ_TREE) {
 184                struct tree *tree = lookup_tree(sha1);
 185                if (tree) {
 186                        obj = &tree->object;
 187                        if (!tree->buffer)
 188                                tree->object.parsed = 0;
 189                        if (!tree->object.parsed) {
 190                                if (parse_tree_buffer(tree, buffer, size))
 191                                        return NULL;
 192                                *eaten_p = 1;
 193                        }
 194                }
 195        } else if (type == OBJ_COMMIT) {
 196                struct commit *commit = lookup_commit(sha1);
 197                if (commit) {
 198                        if (parse_commit_buffer(commit, buffer, size))
 199                                return NULL;
 200                        if (!commit->buffer) {
 201                                commit->buffer = buffer;
 202                                *eaten_p = 1;
 203                        }
 204                        obj = &commit->object;
 205                }
 206        } else if (type == OBJ_TAG) {
 207                struct tag *tag = lookup_tag(sha1);
 208                if (tag) {
 209                        if (parse_tag_buffer(tag, buffer, size))
 210                               return NULL;
 211                        obj = &tag->object;
 212                }
 213        } else {
 214                warning("object %s has unknown type id %d", sha1_to_hex(sha1), type);
 215                obj = NULL;
 216        }
 217        if (obj && obj->type == OBJ_NONE)
 218                obj->type = type;
 219        return obj;
 220}
 221
 222struct object *parse_object_or_die(const unsigned char *sha1,
 223                                   const char *name)
 224{
 225        struct object *o = parse_object(sha1);
 226        if (o)
 227                return o;
 228
 229        die(_("unable to parse object: %s"), name ? name : sha1_to_hex(sha1));
 230}
 231
 232struct object *parse_object(const unsigned char *sha1)
 233{
 234        unsigned long size;
 235        enum object_type type;
 236        int eaten;
 237        const unsigned char *repl = lookup_replace_object(sha1);
 238        void *buffer;
 239        struct object *obj;
 240
 241        obj = lookup_object(sha1);
 242        if (obj && obj->parsed)
 243                return obj;
 244
 245        if ((obj && obj->type == OBJ_BLOB) ||
 246            (!obj && has_sha1_file(sha1) &&
 247             sha1_object_info(sha1, NULL) == OBJ_BLOB)) {
 248                if (check_sha1_signature(repl, NULL, 0, NULL) < 0) {
 249                        error("sha1 mismatch %s", sha1_to_hex(repl));
 250                        return NULL;
 251                }
 252                parse_blob_buffer(lookup_blob(sha1), NULL, 0);
 253                return lookup_object(sha1);
 254        }
 255
 256        buffer = read_sha1_file(sha1, &type, &size);
 257        if (buffer) {
 258                if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) {
 259                        free(buffer);
 260                        error("sha1 mismatch %s", sha1_to_hex(repl));
 261                        return NULL;
 262                }
 263
 264                obj = parse_object_buffer(sha1, type, size, buffer, &eaten);
 265                if (!eaten)
 266                        free(buffer);
 267                return obj;
 268        }
 269        return NULL;
 270}
 271
 272struct object_list *object_list_insert(struct object *item,
 273                                       struct object_list **list_p)
 274{
 275        struct object_list *new_list = xmalloc(sizeof(struct object_list));
 276        new_list->item = item;
 277        new_list->next = *list_p;
 278        *list_p = new_list;
 279        return new_list;
 280}
 281
 282int object_list_contains(struct object_list *list, struct object *obj)
 283{
 284        while (list) {
 285                if (list->item == obj)
 286                        return 1;
 287                list = list->next;
 288        }
 289        return 0;
 290}
 291
 292/*
 293 * A zero-length string to which object_array_entry::name can be
 294 * initialized without requiring a malloc/free.
 295 */
 296static char object_array_slopbuf[1];
 297
 298static void add_object_array_with_mode_context(struct object *obj, const char *name,
 299                                               struct object_array *array,
 300                                               unsigned mode,
 301                                               struct object_context *context)
 302{
 303        unsigned nr = array->nr;
 304        unsigned alloc = array->alloc;
 305        struct object_array_entry *objects = array->objects;
 306        struct object_array_entry *entry;
 307
 308        if (nr >= alloc) {
 309                alloc = (alloc + 32) * 2;
 310                objects = xrealloc(objects, alloc * sizeof(*objects));
 311                array->alloc = alloc;
 312                array->objects = objects;
 313        }
 314        entry = &objects[nr];
 315        entry->item = obj;
 316        if (!name)
 317                entry->name = NULL;
 318        else if (!*name)
 319                /* Use our own empty string instead of allocating one: */
 320                entry->name = object_array_slopbuf;
 321        else
 322                entry->name = xstrdup(name);
 323        entry->mode = mode;
 324        entry->context = context;
 325        array->nr = ++nr;
 326}
 327
 328void add_object_array(struct object *obj, const char *name, struct object_array *array)
 329{
 330        add_object_array_with_mode(obj, name, array, S_IFINVALID);
 331}
 332
 333void add_object_array_with_mode(struct object *obj, const char *name, struct object_array *array, unsigned mode)
 334{
 335        add_object_array_with_mode_context(obj, name, array, mode, NULL);
 336}
 337
 338void add_object_array_with_context(struct object *obj, const char *name, struct object_array *array, struct object_context *context)
 339{
 340        if (context)
 341                add_object_array_with_mode_context(obj, name, array, context->mode, context);
 342        else
 343                add_object_array_with_mode_context(obj, name, array, S_IFINVALID, context);
 344}
 345
 346void object_array_filter(struct object_array *array,
 347                         object_array_each_func_t want, void *cb_data)
 348{
 349        unsigned nr = array->nr, src, dst;
 350        struct object_array_entry *objects = array->objects;
 351
 352        for (src = dst = 0; src < nr; src++) {
 353                if (want(&objects[src], cb_data)) {
 354                        if (src != dst)
 355                                objects[dst] = objects[src];
 356                        dst++;
 357                } else {
 358                        if (objects[src].name != object_array_slopbuf)
 359                                free(objects[src].name);
 360                }
 361        }
 362        array->nr = dst;
 363}
 364
 365/*
 366 * Return true iff array already contains an entry with name.
 367 */
 368static int contains_name(struct object_array *array, const char *name)
 369{
 370        unsigned nr = array->nr, i;
 371        struct object_array_entry *object = array->objects;
 372
 373        for (i = 0; i < nr; i++, object++)
 374                if (!strcmp(object->name, name))
 375                        return 1;
 376        return 0;
 377}
 378
 379void object_array_remove_duplicates(struct object_array *array)
 380{
 381        unsigned nr = array->nr, src;
 382        struct object_array_entry *objects = array->objects;
 383
 384        array->nr = 0;
 385        for (src = 0; src < nr; src++) {
 386                if (!contains_name(array, objects[src].name)) {
 387                        if (src != array->nr)
 388                                objects[array->nr] = objects[src];
 389                        array->nr++;
 390                } else {
 391                        if (objects[src].name != object_array_slopbuf)
 392                                free(objects[src].name);
 393                }
 394        }
 395}
 396
 397void clear_object_flags(unsigned flags)
 398{
 399        int i;
 400
 401        for (i=0; i < obj_hash_size; i++) {
 402                struct object *obj = obj_hash[i];
 403                if (obj)
 404                        obj->flags &= ~flags;
 405        }
 406}