1/* obstack.c - subroutines used implicitly by object stack macros 2 Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, 3 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. 4 This file is part of the GNU C Library. 5 6 The GNU C Library is free software; you can redistribute it and/or 7 modify it under the terms of the GNU Lesser General Public 8 License as published by the Free Software Foundation; either 9 version 2.1 of the License, or (at your option) any later version. 10 11 The GNU C Library is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 Lesser General Public License for more details. 15 16 You should have received a copy of the GNU Lesser General Public 17 License along with the GNU C Library; if not, write to the Free 18 Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 19 Boston, MA 02110-1301, USA. */ 20 21#include"git-compat-util.h" 22#include <gettext.h> 23#include"obstack.h" 24 25/* NOTE BEFORE MODIFYING THIS FILE: This version number must be 26 incremented whenever callers compiled using an old obstack.h can no 27 longer properly call the functions in this obstack.c. */ 28#define OBSTACK_INTERFACE_VERSION 1 29 30/* Comment out all this code if we are using the GNU C Library, and are not 31 actually compiling the library itself, and the installed library 32 supports the same library interface we do. This code is part of the GNU 33 C Library, but also included in many other GNU distributions. Compiling 34 and linking in this code is a waste when using the GNU C library 35 (especially if it is a shared library). Rather than having every GNU 36 program understand `configure --with-gnu-libc' and omit the object 37 files, it is simpler to just do this in the source for each such file. */ 38 39#include <stdio.h>/* Random thing to get __GNU_LIBRARY__. */ 40#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 41# include <gnu-versions.h> 42# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION 43# define ELIDE_CODE 44# endif 45#endif 46 47#include <stddef.h> 48 49#ifndef ELIDE_CODE 50 51 52# if HAVE_INTTYPES_H 53# include <inttypes.h> 54# endif 55# if HAVE_STDINT_H || defined _LIBC 56# include <stdint.h> 57# endif 58 59/* Determine default alignment. */ 60union fooround 61{ 62uintmax_t i; 63long double d; 64void*p; 65}; 66struct fooalign 67{ 68char c; 69union fooround u; 70}; 71/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. 72 But in fact it might be less smart and round addresses to as much as 73 DEFAULT_ROUNDING. So we prepare for it to do that. */ 74enum 75{ 76 DEFAULT_ALIGNMENT =offsetof(struct fooalign, u), 77 DEFAULT_ROUNDING =sizeof(union fooround) 78}; 79 80/* When we copy a long block of data, this is the unit to do it with. 81 On some machines, copying successive ints does not work; 82 in such a case, redefine COPYING_UNIT to `long' (if that works) 83 or `char' as a last resort. */ 84# ifndef COPYING_UNIT 85# define COPYING_UNIT int 86# endif 87 88 89/* The functions allocating more room by calling `obstack_chunk_alloc' 90 jump to the handler pointed to by `obstack_alloc_failed_handler'. 91 This can be set to a user defined function which should either 92 abort gracefully or use longjump - but shouldn't return. This 93 variable by default points to the internal function 94 `print_and_abort'. */ 95static voidprint_and_abort(void); 96void(*obstack_alloc_failed_handler) (void) = print_and_abort; 97 98# ifdef _LIBC 99# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) 100/* A looong time ago (before 1994, anyway; we're not sure) this global variable 101 was used by non-GNU-C macros to avoid multiple evaluation. The GNU C 102 library still exports it because somebody might use it. */ 103struct obstack *_obstack_compat; 104compat_symbol(libc, _obstack_compat, _obstack, GLIBC_2_0); 105# endif 106# endif 107 108/* Define a macro that either calls functions with the traditional malloc/free 109 calling interface, or calls functions with the mmalloc/mfree interface 110 (that adds an extra first argument), based on the state of use_extra_arg. 111 For free, do not use ?:, since some compilers, like the MIPS compilers, 112 do not allow (expr) ? void : void. */ 113 114# define CALL_CHUNKFUN(h, size) \ 115 (((h) -> use_extra_arg) \ 116 ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ 117 : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) 118 119# define CALL_FREEFUN(h, old_chunk) \ 120 do { \ 121 if ((h) -> use_extra_arg) \ 122 (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ 123 else \ 124 (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ 125 } while (0) 126 127\f 128/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). 129 Objects start on multiples of ALIGNMENT (0 means use default). 130 CHUNKFUN is the function to use to allocate chunks, 131 and FREEFUN the function to free them. 132 133 Return nonzero if successful, calls obstack_alloc_failed_handler if 134 allocation fails. */ 135 136int 137_obstack_begin(struct obstack *h, 138int size,int alignment, 139void*(*chunkfun) (long), 140void(*freefun) (void*)) 141{ 142registerstruct _obstack_chunk *chunk;/* points to new chunk */ 143 144if(alignment ==0) 145 alignment = DEFAULT_ALIGNMENT; 146if(size ==0) 147/* Default size is what GNU malloc can fit in a 4096-byte block. */ 148{ 149/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. 150 Use the values for range checking, because if range checking is off, 151 the extra bytes won't be missed terribly, but if range checking is on 152 and we used a larger request, a whole extra 4096 bytes would be 153 allocated. 154 155 These number are irrelevant to the new GNU malloc. I suspect it is 156 less sensitive to the size of the request. */ 157int extra = ((((12+ DEFAULT_ROUNDING -1) & ~(DEFAULT_ROUNDING -1)) 158+4+ DEFAULT_ROUNDING -1) 159& ~(DEFAULT_ROUNDING -1)); 160 size =4096- extra; 161} 162 163 h->chunkfun = (struct _obstack_chunk * (*)(void*,long)) chunkfun; 164 h->freefun = (void(*) (void*,struct _obstack_chunk *)) freefun; 165 h->chunk_size = size; 166 h->alignment_mask = alignment -1; 167 h->use_extra_arg =0; 168 169 chunk = h->chunk =CALL_CHUNKFUN(h, h -> chunk_size); 170if(!chunk) 171(*obstack_alloc_failed_handler) (); 172 h->next_free = h->object_base =__PTR_ALIGN((char*) chunk, chunk->contents, 173 alignment -1); 174 h->chunk_limit = chunk->limit 175= (char*) chunk + h->chunk_size; 176 chunk->prev =0; 177/* The initial chunk now contains no empty object. */ 178 h->maybe_empty_object =0; 179 h->alloc_failed =0; 180return1; 181} 182 183int 184_obstack_begin_1(struct obstack *h,int size,int alignment, 185void*(*chunkfun) (void*,long), 186void(*freefun) (void*,void*), 187void*arg) 188{ 189registerstruct _obstack_chunk *chunk;/* points to new chunk */ 190 191if(alignment ==0) 192 alignment = DEFAULT_ALIGNMENT; 193if(size ==0) 194/* Default size is what GNU malloc can fit in a 4096-byte block. */ 195{ 196/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. 197 Use the values for range checking, because if range checking is off, 198 the extra bytes won't be missed terribly, but if range checking is on 199 and we used a larger request, a whole extra 4096 bytes would be 200 allocated. 201 202 These number are irrelevant to the new GNU malloc. I suspect it is 203 less sensitive to the size of the request. */ 204int extra = ((((12+ DEFAULT_ROUNDING -1) & ~(DEFAULT_ROUNDING -1)) 205+4+ DEFAULT_ROUNDING -1) 206& ~(DEFAULT_ROUNDING -1)); 207 size =4096- extra; 208} 209 210 h->chunkfun = (struct _obstack_chunk * (*)(void*,long)) chunkfun; 211 h->freefun = (void(*) (void*,struct _obstack_chunk *)) freefun; 212 h->chunk_size = size; 213 h->alignment_mask = alignment -1; 214 h->extra_arg = arg; 215 h->use_extra_arg =1; 216 217 chunk = h->chunk =CALL_CHUNKFUN(h, h -> chunk_size); 218if(!chunk) 219(*obstack_alloc_failed_handler) (); 220 h->next_free = h->object_base =__PTR_ALIGN((char*) chunk, chunk->contents, 221 alignment -1); 222 h->chunk_limit = chunk->limit 223= (char*) chunk + h->chunk_size; 224 chunk->prev =0; 225/* The initial chunk now contains no empty object. */ 226 h->maybe_empty_object =0; 227 h->alloc_failed =0; 228return1; 229} 230 231/* Allocate a new current chunk for the obstack *H 232 on the assumption that LENGTH bytes need to be added 233 to the current object, or a new object of length LENGTH allocated. 234 Copies any partial object from the end of the old chunk 235 to the beginning of the new one. */ 236 237void 238_obstack_newchunk(struct obstack *h,int length) 239{ 240registerstruct _obstack_chunk *old_chunk = h->chunk; 241registerstruct _obstack_chunk *new_chunk; 242registerlong new_size; 243registerlong obj_size = h->next_free - h->object_base; 244registerlong i; 245long already; 246char*object_base; 247 248/* Compute size for new chunk. */ 249 new_size = (obj_size + length) + (obj_size >>3) + h->alignment_mask +100; 250if(new_size < h->chunk_size) 251 new_size = h->chunk_size; 252 253/* Allocate and initialize the new chunk. */ 254 new_chunk =CALL_CHUNKFUN(h, new_size); 255if(!new_chunk) 256(*obstack_alloc_failed_handler) (); 257 h->chunk = new_chunk; 258 new_chunk->prev = old_chunk; 259 new_chunk->limit = h->chunk_limit = (char*) new_chunk + new_size; 260 261/* Compute an aligned object_base in the new chunk */ 262 object_base = 263__PTR_ALIGN((char*) new_chunk, new_chunk->contents, h->alignment_mask); 264 265/* Move the existing object to the new chunk. 266 Word at a time is fast and is safe if the object 267 is sufficiently aligned. */ 268if(h->alignment_mask +1>= DEFAULT_ALIGNMENT) 269{ 270for(i = obj_size /sizeof(COPYING_UNIT) -1; 271 i >=0; i--) 272((COPYING_UNIT *)object_base)[i] 273= ((COPYING_UNIT *)h->object_base)[i]; 274/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, 275 but that can cross a page boundary on a machine 276 which does not do strict alignment for COPYING_UNITS. */ 277 already = obj_size /sizeof(COPYING_UNIT) *sizeof(COPYING_UNIT); 278} 279else 280 already =0; 281/* Copy remaining bytes one by one. */ 282for(i = already; i < obj_size; i++) 283 object_base[i] = h->object_base[i]; 284 285/* If the object just copied was the only data in OLD_CHUNK, 286 free that chunk and remove it from the chain. 287 But not if that chunk might contain an empty object. */ 288if(! h->maybe_empty_object 289&& (h->object_base 290==__PTR_ALIGN((char*) old_chunk, old_chunk->contents, 291 h->alignment_mask))) 292{ 293 new_chunk->prev = old_chunk->prev; 294CALL_FREEFUN(h, old_chunk); 295} 296 297 h->object_base = object_base; 298 h->next_free = h->object_base + obj_size; 299/* The new chunk certainly contains no empty object yet. */ 300 h->maybe_empty_object =0; 301} 302# ifdef _LIBC 303libc_hidden_def(_obstack_newchunk) 304# endif 305 306/* Return nonzero if object OBJ has been allocated from obstack H. 307 This is here for debugging. 308 If you use it in a program, you are probably losing. */ 309 310/* Suppress -Wmissing-prototypes warning. We don't want to declare this in 311 obstack.h because it is just for debugging. */ 312int_obstack_allocated_p(struct obstack *h,void*obj); 313 314int 315_obstack_allocated_p(struct obstack *h,void*obj) 316{ 317registerstruct _obstack_chunk *lp;/* below addr of any objects in this chunk */ 318registerstruct _obstack_chunk *plp;/* point to previous chunk if any */ 319 320 lp = (h)->chunk; 321/* We use >= rather than > since the object cannot be exactly at 322 the beginning of the chunk but might be an empty object exactly 323 at the end of an adjacent chunk. */ 324while(lp !=0&& ((void*) lp >= obj || (void*) (lp)->limit < obj)) 325{ 326 plp = lp->prev; 327 lp = plp; 328} 329return lp !=0; 330} 331\f 332/* Free objects in obstack H, including OBJ and everything allocate 333 more recently than OBJ. If OBJ is zero, free everything in H. */ 334 335# undef obstack_free 336 337void 338obstack_free(struct obstack *h,void*obj) 339{ 340registerstruct _obstack_chunk *lp;/* below addr of any objects in this chunk */ 341registerstruct _obstack_chunk *plp;/* point to previous chunk if any */ 342 343 lp = h->chunk; 344/* We use >= because there cannot be an object at the beginning of a chunk. 345 But there can be an empty object at that address 346 at the end of another chunk. */ 347while(lp !=0&& ((void*) lp >= obj || (void*) (lp)->limit < obj)) 348{ 349 plp = lp->prev; 350CALL_FREEFUN(h, lp); 351 lp = plp; 352/* If we switch chunks, we can't tell whether the new current 353 chunk contains an empty object, so assume that it may. */ 354 h->maybe_empty_object =1; 355} 356if(lp) 357{ 358 h->object_base = h->next_free = (char*) (obj); 359 h->chunk_limit = lp->limit; 360 h->chunk = lp; 361} 362else if(obj !=0) 363/* obj is not in any of the chunks! */ 364abort(); 365} 366 367# ifdef _LIBC 368/* Older versions of libc used a function _obstack_free intended to be 369 called by non-GCC compilers. */ 370strong_alias(obstack_free, _obstack_free) 371# endif 372\f 373int 374_obstack_memory_used(struct obstack *h) 375{ 376registerstruct _obstack_chunk* lp; 377registerint nbytes =0; 378 379for(lp = h->chunk; lp !=0; lp = lp->prev) 380{ 381 nbytes += lp->limit - (char*) lp; 382} 383return nbytes; 384} 385\f 386# ifdef _LIBC 387# include <libio/iolibio.h> 388# endif 389 390# ifndef __attribute__ 391/* This feature is available in gcc versions 2.5 and later. */ 392# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5) 393# define __attribute__(Spec)/* empty */ 394# endif 395# endif 396 397static void 398__attribute__((noreturn)) 399print_and_abort(void) 400{ 401/* Don't change any of these strings. Yes, it would be possible to add 402 the newline to the string and use fputs or so. But this must not 403 happen because the "memory exhausted" message appears in other places 404 like this and the translation should be reused instead of creating 405 a very similar string which requires a separate translation. */ 406# ifdef _LIBC 407(void)__fxprintf(NULL,"%s\n",_("memory exhausted")); 408# else 409fprintf(stderr,"%s\n",_("memory exhausted")); 410# endif 411exit(1); 412} 413 414#endif/* !ELIDE_CODE */