1/*
2 * Header used to adapt pthread-based POSIX code to Windows API threads.
3 *
4 * Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
5 */
6
7#ifndef PTHREAD_H
8#define PTHREAD_H
9
10#ifndef WIN32_LEAN_AND_MEAN
11#define WIN32_LEAN_AND_MEAN
12#endif
13
14#include <windows.h>
15
16/*
17 * Defines that adapt Windows API threads to pthreads API
18 */
19#define pthread_mutex_t CRITICAL_SECTION
20
21#define pthread_mutex_init(a,b) InitializeCriticalSection((a))
22#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
23#define pthread_mutex_lock EnterCriticalSection
24#define pthread_mutex_unlock LeaveCriticalSection
25
26/*
27 * Implement simple condition variable for Windows threads, based on ACE
28 * implementation.
29 *
30 * See original implementation: http://bit.ly/1vkDjo
31 * ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html
32 * See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
33 */
34typedef struct {
35 volatile LONG waiters;
36 HANDLE sema;
37} pthread_cond_t;
38
39extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
40
41extern int pthread_cond_destroy(pthread_cond_t *cond);
42
43extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
44
45extern int pthread_cond_signal(pthread_cond_t *cond);
46
47/*
48 * Simple thread creation implementation using pthread API
49 */
50typedef struct {
51 HANDLE handle;
52 void *(*start_routine)(void*);
53 void *arg;
54} pthread_t;
55
56extern int pthread_create(pthread_t *thread, const void *unused,
57 void *(*start_routine)(void*), void *arg);
58
59/*
60 * To avoid the need of copying a struct, we use small macro wrapper to pass
61 * pointer to win32_pthread_join instead.
62 */
63#define pthread_join(a, b) win32_pthread_join(&(a), (b))
64
65extern int win32_pthread_join(pthread_t *thread, void **value_ptr);
66
67#endif /* PTHREAD_H */