1#ifndef RERERE_H
2#define RERERE_H
34
#include "string-list.h"
56
struct pathspec;
78
#define RERERE_AUTOUPDATE 01
9#define RERERE_NOAUTOUPDATE 02
10#define RERERE_READONLY 04
1112
/*
13* Marks paths that have been hand-resolved and added to the
14* index. Set in the util field of such paths after calling
15* rerere_remaining.
16*/
17extern void *RERERE_RESOLVED;
1819
struct rerere_id {
20char hex[41];
21};
2223
extern int setup_rerere(struct string_list *, int);
24extern int rerere(int);
25/*
26* Given the conflict ID and the name of a "file" used for replaying
27* the recorded resolution (e.g. "preimage", "postimage"), return the
28* path to that filesystem entity. With "file" specified with NULL,
29* return the path to the directory that houses these files.
30*/
31extern const char *rerere_path(const struct rerere_id *, const char *file);
32extern int rerere_forget(struct pathspec *);
33extern int rerere_remaining(struct string_list *);
34extern void rerere_clear(struct string_list *);
35extern void rerere_gc(struct string_list *);
3637
#define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \
38N_("update the index with reused conflict resolution if possible"))
3940
#endif