Documentation / technical / pack-format.txton commit Sync with maint (75cc6c6)
   1Git pack format
   2===============
   3
   4== pack-*.pack files have the following format:
   5
   6   - A header appears at the beginning and consists of the following:
   7
   8     4-byte signature:
   9         The signature is: {'P', 'A', 'C', 'K'}
  10
  11     4-byte version number (network byte order):
  12         Git currently accepts version number 2 or 3 but
  13         generates version 2 only.
  14
  15     4-byte number of objects contained in the pack (network byte order)
  16
  17     Observation: we cannot have more than 4G versions ;-) and
  18     more than 4G objects in a pack.
  19
  20   - The header is followed by number of object entries, each of
  21     which looks like this:
  22
  23     (undeltified representation)
  24     n-byte type and length (3-bit type, (n-1)*7+4-bit length)
  25     compressed data
  26
  27     (deltified representation)
  28     n-byte type and length (3-bit type, (n-1)*7+4-bit length)
  29     20-byte base object name if OBJ_REF_DELTA or a negative relative
  30         offset from the delta object's position in the pack if this
  31         is an OBJ_OFS_DELTA object
  32     compressed delta data
  33
  34     Observation: length of each object is encoded in a variable
  35     length format and is not constrained to 32-bit or anything.
  36
  37  - The trailer records 20-byte SHA-1 checksum of all of the above.
  38
  39== Original (version 1) pack-*.idx files have the following format:
  40
  41  - The header consists of 256 4-byte network byte order
  42    integers.  N-th entry of this table records the number of
  43    objects in the corresponding pack, the first byte of whose
  44    object name is less than or equal to N.  This is called the
  45    'first-level fan-out' table.
  46
  47  - The header is followed by sorted 24-byte entries, one entry
  48    per object in the pack.  Each entry is:
  49
  50    4-byte network byte order integer, recording where the
  51    object is stored in the packfile as the offset from the
  52    beginning.
  53
  54    20-byte object name.
  55
  56  - The file is concluded with a trailer:
  57
  58    A copy of the 20-byte SHA-1 checksum at the end of
  59    corresponding packfile.
  60
  61    20-byte SHA-1-checksum of all of the above.
  62
  63Pack Idx file:
  64
  65        --  +--------------------------------+
  66fanout      | fanout[0] = 2 (for example)    |-.
  67table       +--------------------------------+ |
  68            | fanout[1]                      | |
  69            +--------------------------------+ |
  70            | fanout[2]                      | |
  71            ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
  72            | fanout[255] = total objects    |---.
  73        --  +--------------------------------+ | |
  74main        | offset                         | | |
  75index       | object name 00XXXXXXXXXXXXXXXX | | |
  76table       +--------------------------------+ | |
  77            | offset                         | | |
  78            | object name 00XXXXXXXXXXXXXXXX | | |
  79            +--------------------------------+<+ |
  80          .-| offset                         |   |
  81          | | object name 01XXXXXXXXXXXXXXXX |   |
  82          | +--------------------------------+   |
  83          | | offset                         |   |
  84          | | object name 01XXXXXXXXXXXXXXXX |   |
  85          | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~   |
  86          | | offset                         |   |
  87          | | object name FFXXXXXXXXXXXXXXXX |   |
  88        --| +--------------------------------+<--+
  89trailer   | | packfile checksum              |
  90          | +--------------------------------+
  91          | | idxfile checksum               |
  92          | +--------------------------------+
  93          .-------.
  94                  |
  95Pack file entry: <+
  96
  97     packed object header:
  98        1-byte size extension bit (MSB)
  99               type (next 3 bit)
 100               size0 (lower 4-bit)
 101        n-byte sizeN (as long as MSB is set, each 7-bit)
 102                size0..sizeN form 4+7+7+..+7 bit integer, size0
 103                is the least significant part, and sizeN is the
 104                most significant part.
 105     packed object data:
 106        If it is not DELTA, then deflated bytes (the size above
 107                is the size before compression).
 108        If it is REF_DELTA, then
 109          20-byte base object name SHA-1 (the size above is the
 110                size of the delta data that follows).
 111          delta data, deflated.
 112        If it is OFS_DELTA, then
 113          n-byte offset (see below) interpreted as a negative
 114                offset from the type-byte of the header of the
 115                ofs-delta entry (the size above is the size of
 116                the delta data that follows).
 117          delta data, deflated.
 118
 119     offset encoding:
 120          n bytes with MSB set in all but the last one.
 121          The offset is then the number constructed by
 122          concatenating the lower 7 bit of each byte, and
 123          for n >= 2 adding 2^7 + 2^14 + ... + 2^(7*(n-1))
 124          to the result.
 125
 126
 127
 128== Version 2 pack-*.idx files support packs larger than 4 GiB, and
 129   have some other reorganizations.  They have the format:
 130
 131  - A 4-byte magic number '\377tOc' which is an unreasonable
 132    fanout[0] value.
 133
 134  - A 4-byte version number (= 2)
 135
 136  - A 256-entry fan-out table just like v1.
 137
 138  - A table of sorted 20-byte SHA-1 object names.  These are
 139    packed together without offset values to reduce the cache
 140    footprint of the binary search for a specific object name.
 141
 142  - A table of 4-byte CRC32 values of the packed object data.
 143    This is new in v2 so compressed data can be copied directly
 144    from pack to pack during repacking without undetected
 145    data corruption.
 146
 147  - A table of 4-byte offset values (in network byte order).
 148    These are usually 31-bit pack file offsets, but large
 149    offsets are encoded as an index into the next table with
 150    the msbit set.
 151
 152  - A table of 8-byte offset entries (empty for pack files less
 153    than 2 GiB).  Pack files are organized with heavily used
 154    objects toward the front, so most object references should
 155    not need to refer to this table.
 156
 157  - The same trailer as a v1 pack file:
 158
 159    A copy of the 20-byte SHA-1 checksum at the end of
 160    corresponding packfile.
 161
 162    20-byte SHA-1-checksum of all of the above.