compat / obstack.hon commit Merge branch 'jk/ls-files-doc-markup-fix' (8293ee0)
   1/* obstack.h - object stack macros
   2   Copyright (C) 1988-1994,1996-1999,2003,2004,2005,2009
   3        Free Software Foundation, Inc.
   4   This file is part of the GNU C Library.
   5
   6   The GNU C Library is free software; you can redistribute it and/or
   7   modify it under the terms of the GNU Lesser General Public
   8   License as published by the Free Software Foundation; either
   9   version 2.1 of the License, or (at your option) any later version.
  10
  11   The GNU C Library is distributed in the hope that it will be useful,
  12   but WITHOUT ANY WARRANTY; without even the implied warranty of
  13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  14   Lesser General Public License for more details.
  15
  16   You should have received a copy of the GNU Lesser General Public
  17   License along with the GNU C Library; if not, see
  18   <http://www.gnu.org/licenses/>.  */
  19
  20/* Summary:
  21
  22All the apparent functions defined here are macros. The idea
  23is that you would use these pre-tested macros to solve a
  24very specific set of problems, and they would run fast.
  25Caution: no side-effects in arguments please!! They may be
  26evaluated MANY times!!
  27
  28These macros operate a stack of objects.  Each object starts life
  29small, and may grow to maturity.  (Consider building a word syllable
  30by syllable.)  An object can move while it is growing.  Once it has
  31been "finished" it never changes address again.  So the "top of the
  32stack" is typically an immature growing object, while the rest of the
  33stack is of mature, fixed size and fixed address objects.
  34
  35These routines grab large chunks of memory, using a function you
  36supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
  37by calling `obstack_chunk_free'.  You must define them and declare
  38them before using any obstack macros.
  39
  40Each independent stack is represented by a `struct obstack'.
  41Each of the obstack macros expects a pointer to such a structure
  42as the first argument.
  43
  44One motivation for this package is the problem of growing char strings
  45in symbol tables.  Unless you are "fascist pig with a read-only mind"
  46--Gosper's immortal quote from HAKMEM item 154, out of context--you
  47would not like to put any arbitrary upper limit on the length of your
  48symbols.
  49
  50In practice this often means you will build many short symbols and a
  51few long symbols.  At the time you are reading a symbol you don't know
  52how long it is.  One traditional method is to read a symbol into a
  53buffer, realloc()ating the buffer every time you try to read a symbol
  54that is longer than the buffer.  This is beaut, but you still will
  55want to copy the symbol from the buffer to a more permanent
  56symbol-table entry say about half the time.
  57
  58With obstacks, you can work differently.  Use one obstack for all symbol
  59names.  As you read a symbol, grow the name in the obstack gradually.
  60When the name is complete, finalize it.  Then, if the symbol exists already,
  61free the newly read name.
  62
  63The way we do this is to take a large chunk, allocating memory from
  64low addresses.  When you want to build a symbol in the chunk you just
  65add chars above the current "high water mark" in the chunk.  When you
  66have finished adding chars, because you got to the end of the symbol,
  67you know how long the chars are, and you can create a new object.
  68Mostly the chars will not burst over the highest address of the chunk,
  69because you would typically expect a chunk to be (say) 100 times as
  70long as an average object.
  71
  72In case that isn't clear, when we have enough chars to make up
  73the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
  74so we just point to it where it lies.  No moving of chars is
  75needed and this is the second win: potentially long strings need
  76never be explicitly shuffled. Once an object is formed, it does not
  77change its address during its lifetime.
  78
  79When the chars burst over a chunk boundary, we allocate a larger
  80chunk, and then copy the partly formed object from the end of the old
  81chunk to the beginning of the new larger chunk.  We then carry on
  82accreting characters to the end of the object as we normally would.
  83
  84A special macro is provided to add a single char at a time to a
  85growing object.  This allows the use of register variables, which
  86break the ordinary 'growth' macro.
  87
  88Summary:
  89        We allocate large chunks.
  90        We carve out one object at a time from the current chunk.
  91        Once carved, an object never moves.
  92        We are free to append data of any size to the currently
  93          growing object.
  94        Exactly one object is growing in an obstack at any one time.
  95        You can run one obstack per control block.
  96        You may have as many control blocks as you dare.
  97        Because of the way we do it, you can `unwind' an obstack
  98          back to a previous state. (You may remove objects much
  99          as you would with a stack.)
 100*/
 101
 102
 103/* Don't do the contents of this file more than once.  */
 104
 105#ifndef _OBSTACK_H
 106#define _OBSTACK_H 1
 107
 108#ifdef __cplusplus
 109extern "C" {
 110#endif
 111\f
 112/* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is
 113   defined, as with GNU C, use that; that way we don't pollute the
 114   namespace with <stddef.h>'s symbols.  Otherwise, include <stddef.h>
 115   and use ptrdiff_t.  */
 116
 117#ifdef __PTRDIFF_TYPE__
 118# define PTR_INT_TYPE __PTRDIFF_TYPE__
 119#else
 120# include <stddef.h>
 121# define PTR_INT_TYPE ptrdiff_t
 122#endif
 123
 124/* If B is the base of an object addressed by P, return the result of
 125   aligning P to the next multiple of A + 1.  B and P must be of type
 126   char *.  A + 1 must be a power of 2.  */
 127
 128#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
 129
 130/* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case
 131   where pointers can be converted to integers, aligned as integers,
 132   and converted back again.  If PTR_INT_TYPE is narrower than a
 133   pointer (e.g., the AS/400), play it safe and compute the alignment
 134   relative to B.  Otherwise, use the faster strategy of computing the
 135   alignment relative to 0.  */
 136
 137#define __PTR_ALIGN(B, P, A)                                                \
 138  __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
 139                P, A)
 140
 141#include <string.h>
 142
 143struct _obstack_chunk           /* Lives at front of each chunk. */
 144{
 145  char  *limit;                 /* 1 past end of this chunk */
 146  struct _obstack_chunk *prev;  /* address of prior chunk or NULL */
 147  char  contents[4];            /* objects begin here */
 148};
 149
 150struct obstack          /* control current object in current chunk */
 151{
 152  long  chunk_size;             /* preferred size to allocate chunks in */
 153  struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
 154  char  *object_base;           /* address of object we are building */
 155  char  *next_free;             /* where to add next char to current object */
 156  char  *chunk_limit;           /* address of char after current chunk */
 157  union
 158  {
 159    PTR_INT_TYPE tempint;
 160    void *tempptr;
 161  } temp;                       /* Temporary for some macros.  */
 162  int   alignment_mask;         /* Mask of alignment for each object. */
 163  /* These prototypes vary based on `use_extra_arg'. */
 164  union {
 165    void *(*plain) (long);
 166    struct _obstack_chunk *(*extra) (void *, long);
 167  } chunkfun;
 168  union {
 169    void (*plain) (void *);
 170    void (*extra) (void *, struct _obstack_chunk *);
 171  } freefun;
 172  void *extra_arg;              /* first arg for chunk alloc/dealloc funcs */
 173  unsigned use_extra_arg:1;     /* chunk alloc/dealloc funcs take extra arg */
 174  unsigned maybe_empty_object:1;/* There is a possibility that the current
 175                                   chunk contains a zero-length object.  This
 176                                   prevents freeing the chunk if we allocate
 177                                   a bigger chunk to replace it. */
 178  unsigned alloc_failed:1;      /* No longer used, as we now call the failed
 179                                   handler on error, but retained for binary
 180                                   compatibility.  */
 181};
 182
 183/* Declare the external functions we use; they are in obstack.c.  */
 184
 185extern void _obstack_newchunk (struct obstack *, int);
 186extern int _obstack_begin (struct obstack *, int, int,
 187                            void *(*) (long), void (*) (void *));
 188extern int _obstack_begin_1 (struct obstack *, int, int,
 189                             void *(*) (void *, long),
 190                             void (*) (void *, void *), void *);
 191extern int _obstack_memory_used (struct obstack *);
 192
 193void obstack_free (struct obstack *, void *);
 194
 195\f
 196/* Error handler called when `obstack_chunk_alloc' failed to allocate
 197   more memory.  This can be set to a user defined function which
 198   should either abort gracefully or use longjump - but shouldn't
 199   return.  The default action is to print a message and abort.  */
 200extern void (*obstack_alloc_failed_handler) (void);
 201\f
 202/* Pointer to beginning of object being allocated or to be allocated next.
 203   Note that this might not be the final address of the object
 204   because a new chunk might be needed to hold the final size.  */
 205
 206#define obstack_base(h) ((void *) (h)->object_base)
 207
 208/* Size for allocating ordinary chunks.  */
 209
 210#define obstack_chunk_size(h) ((h)->chunk_size)
 211
 212/* Pointer to next byte not yet allocated in current chunk.  */
 213
 214#define obstack_next_free(h)    ((h)->next_free)
 215
 216/* Mask specifying low bits that should be clear in address of an object.  */
 217
 218#define obstack_alignment_mask(h) ((h)->alignment_mask)
 219
 220/* To prevent prototype warnings provide complete argument list.  */
 221#define obstack_init(h)                                         \
 222  _obstack_begin ((h), 0, 0,                                    \
 223                  (void *(*) (long)) obstack_chunk_alloc,       \
 224                  (void (*) (void *)) obstack_chunk_free)
 225
 226#define obstack_begin(h, size)                                  \
 227  _obstack_begin ((h), (size), 0,                               \
 228                  (void *(*) (long)) obstack_chunk_alloc,       \
 229                  (void (*) (void *)) obstack_chunk_free)
 230
 231#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \
 232  _obstack_begin ((h), (size), (alignment),                                \
 233                  (void *(*) (long)) (chunkfun),                           \
 234                  (void (*) (void *)) (freefun))
 235
 236#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
 237  _obstack_begin_1 ((h), (size), (alignment),                           \
 238                    (void *(*) (void *, long)) (chunkfun),              \
 239                    (void (*) (void *, void *)) (freefun), (arg))
 240
 241#define obstack_chunkfun(h, newchunkfun) \
 242  ((h)->chunkfun.extra = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
 243
 244#define obstack_freefun(h, newfreefun) \
 245  ((h)->freefun.extra = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
 246
 247#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
 248
 249#define obstack_blank_fast(h,n) ((h)->next_free += (n))
 250
 251#define obstack_memory_used(h) _obstack_memory_used (h)
 252\f
 253#if defined __GNUC__ && defined __STDC__ && __STDC__
 254/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
 255   does not implement __extension__.  But that compiler doesn't define
 256   __GNUC_MINOR__.  */
 257# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
 258#  define __extension__
 259# endif
 260
 261/* For GNU C, if not -traditional,
 262   we can define these macros to compute all args only once
 263   without using a global variable.
 264   Also, we can avoid using the `temp' slot, to make faster code.  */
 265
 266# define obstack_object_size(OBSTACK)                                   \
 267  __extension__                                                         \
 268  ({ struct obstack const *__o = (OBSTACK);                             \
 269     (unsigned) (__o->next_free - __o->object_base); })
 270
 271# define obstack_room(OBSTACK)                                          \
 272  __extension__                                                         \
 273  ({ struct obstack const *__o = (OBSTACK);                             \
 274     (unsigned) (__o->chunk_limit - __o->next_free); })
 275
 276# define obstack_make_room(OBSTACK,length)                              \
 277__extension__                                                           \
 278({ struct obstack *__o = (OBSTACK);                                     \
 279   int __len = (length);                                                \
 280   if (__o->chunk_limit - __o->next_free < __len)                       \
 281     _obstack_newchunk (__o, __len);                                    \
 282   (void) 0; })
 283
 284# define obstack_empty_p(OBSTACK)                                       \
 285  __extension__                                                         \
 286  ({ struct obstack const *__o = (OBSTACK);                             \
 287     (__o->chunk->prev == 0                                             \
 288      && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,            \
 289                                        __o->chunk->contents,           \
 290                                        __o->alignment_mask)); })
 291
 292# define obstack_grow(OBSTACK,where,length)                             \
 293__extension__                                                           \
 294({ struct obstack *__o = (OBSTACK);                                     \
 295   int __len = (length);                                                \
 296   if (__o->next_free + __len > __o->chunk_limit)                       \
 297     _obstack_newchunk (__o, __len);                                    \
 298   memcpy (__o->next_free, where, __len);                               \
 299   __o->next_free += __len;                                             \
 300   (void) 0; })
 301
 302# define obstack_grow0(OBSTACK,where,length)                            \
 303__extension__                                                           \
 304({ struct obstack *__o = (OBSTACK);                                     \
 305   int __len = (length);                                                \
 306   if (__o->next_free + __len + 1 > __o->chunk_limit)                   \
 307     _obstack_newchunk (__o, __len + 1);                                \
 308   memcpy (__o->next_free, where, __len);                               \
 309   __o->next_free += __len;                                             \
 310   *(__o->next_free)++ = 0;                                             \
 311   (void) 0; })
 312
 313# define obstack_1grow(OBSTACK,datum)                                   \
 314__extension__                                                           \
 315({ struct obstack *__o = (OBSTACK);                                     \
 316   if (__o->next_free + 1 > __o->chunk_limit)                           \
 317     _obstack_newchunk (__o, 1);                                        \
 318   obstack_1grow_fast (__o, datum);                                     \
 319   (void) 0; })
 320
 321/* These assume that the obstack alignment is good enough for pointers
 322   or ints, and that the data added so far to the current object
 323   shares that much alignment.  */
 324
 325# define obstack_ptr_grow(OBSTACK,datum)                                \
 326__extension__                                                           \
 327({ struct obstack *__o = (OBSTACK);                                     \
 328   if (__o->next_free + sizeof (void *) > __o->chunk_limit)             \
 329     _obstack_newchunk (__o, sizeof (void *));                          \
 330   obstack_ptr_grow_fast (__o, datum); })                               \
 331
 332# define obstack_int_grow(OBSTACK,datum)                                \
 333__extension__                                                           \
 334({ struct obstack *__o = (OBSTACK);                                     \
 335   if (__o->next_free + sizeof (int) > __o->chunk_limit)                \
 336     _obstack_newchunk (__o, sizeof (int));                             \
 337   obstack_int_grow_fast (__o, datum); })
 338
 339# define obstack_ptr_grow_fast(OBSTACK,aptr)                            \
 340__extension__                                                           \
 341({ struct obstack *__o1 = (OBSTACK);                                    \
 342   *(const void **) __o1->next_free = (aptr);                           \
 343   __o1->next_free += sizeof (const void *);                            \
 344   (void) 0; })
 345
 346# define obstack_int_grow_fast(OBSTACK,aint)                            \
 347__extension__                                                           \
 348({ struct obstack *__o1 = (OBSTACK);                                    \
 349   *(int *) __o1->next_free = (aint);                                   \
 350   __o1->next_free += sizeof (int);                                     \
 351   (void) 0; })
 352
 353# define obstack_blank(OBSTACK,length)                                  \
 354__extension__                                                           \
 355({ struct obstack *__o = (OBSTACK);                                     \
 356   int __len = (length);                                                \
 357   if (__o->chunk_limit - __o->next_free < __len)                       \
 358     _obstack_newchunk (__o, __len);                                    \
 359   obstack_blank_fast (__o, __len);                                     \
 360   (void) 0; })
 361
 362# define obstack_alloc(OBSTACK,length)                                  \
 363__extension__                                                           \
 364({ struct obstack *__h = (OBSTACK);                                     \
 365   obstack_blank (__h, (length));                                       \
 366   obstack_finish (__h); })
 367
 368# define obstack_copy(OBSTACK,where,length)                             \
 369__extension__                                                           \
 370({ struct obstack *__h = (OBSTACK);                                     \
 371   obstack_grow (__h, (where), (length));                               \
 372   obstack_finish (__h); })
 373
 374# define obstack_copy0(OBSTACK,where,length)                            \
 375__extension__                                                           \
 376({ struct obstack *__h = (OBSTACK);                                     \
 377   obstack_grow0 (__h, (where), (length));                              \
 378   obstack_finish (__h); })
 379
 380/* The local variable is named __o1 to avoid a name conflict
 381   when obstack_blank is called.  */
 382# define obstack_finish(OBSTACK)                                        \
 383__extension__                                                           \
 384({ struct obstack *__o1 = (OBSTACK);                                    \
 385   void *__value = (void *) __o1->object_base;                          \
 386   if (__o1->next_free == __value)                                      \
 387     __o1->maybe_empty_object = 1;                                      \
 388   __o1->next_free                                                      \
 389     = __PTR_ALIGN (__o1->object_base, __o1->next_free,                 \
 390                    __o1->alignment_mask);                              \
 391   if (__o1->next_free - (char *)__o1->chunk                            \
 392       > __o1->chunk_limit - (char *)__o1->chunk)                       \
 393     __o1->next_free = __o1->chunk_limit;                               \
 394   __o1->object_base = __o1->next_free;                                 \
 395   __value; })
 396
 397# define obstack_free(OBSTACK, OBJ)                                     \
 398__extension__                                                           \
 399({ struct obstack *__o = (OBSTACK);                                     \
 400   void *__obj = (OBJ);                                                 \
 401   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
 402     __o->next_free = __o->object_base = (char *)__obj;                 \
 403   else (obstack_free) (__o, __obj); })
 404\f
 405#else /* not __GNUC__ or not __STDC__ */
 406
 407# define obstack_object_size(h) \
 408 (unsigned) ((h)->next_free - (h)->object_base)
 409
 410# define obstack_room(h)                \
 411 (unsigned) ((h)->chunk_limit - (h)->next_free)
 412
 413# define obstack_empty_p(h) \
 414 ((h)->chunk->prev == 0                                                 \
 415  && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,                \
 416                                    (h)->chunk->contents,               \
 417                                    (h)->alignment_mask))
 418
 419/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
 420   so that we can avoid having void expressions
 421   in the arms of the conditional expression.
 422   Casting the third operand to void was tried before,
 423   but some compilers won't accept it.  */
 424
 425# define obstack_make_room(h,length)                                    \
 426( (h)->temp.tempint = (length),                                         \
 427  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)              \
 428   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
 429
 430# define obstack_grow(h,where,length)                                   \
 431( (h)->temp.tempint = (length),                                         \
 432  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)              \
 433   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),              \
 434  memcpy ((h)->next_free, where, (h)->temp.tempint),                    \
 435  (h)->next_free += (h)->temp.tempint)
 436
 437# define obstack_grow0(h,where,length)                                  \
 438( (h)->temp.tempint = (length),                                         \
 439  (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)          \
 440   ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),          \
 441  memcpy ((h)->next_free, where, (h)->temp.tempint),                    \
 442  (h)->next_free += (h)->temp.tempint,                                  \
 443  *((h)->next_free)++ = 0)
 444
 445# define obstack_1grow(h,datum)                                         \
 446( (((h)->next_free + 1 > (h)->chunk_limit)                              \
 447   ? (_obstack_newchunk ((h), 1), 0) : 0),                              \
 448  obstack_1grow_fast (h, datum))
 449
 450# define obstack_ptr_grow(h,datum)                                      \
 451( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)                \
 452   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),                \
 453  obstack_ptr_grow_fast (h, datum))
 454
 455# define obstack_int_grow(h,datum)                                      \
 456( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                   \
 457   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                   \
 458  obstack_int_grow_fast (h, datum))
 459
 460# define obstack_ptr_grow_fast(h,aptr)                                  \
 461  (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
 462
 463# define obstack_int_grow_fast(h,aint)                                  \
 464  (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
 465
 466# define obstack_blank(h,length)                                        \
 467( (h)->temp.tempint = (length),                                         \
 468  (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)              \
 469   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),              \
 470  obstack_blank_fast (h, (h)->temp.tempint))
 471
 472# define obstack_alloc(h,length)                                        \
 473 (obstack_blank ((h), (length)), obstack_finish ((h)))
 474
 475# define obstack_copy(h,where,length)                                   \
 476 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
 477
 478# define obstack_copy0(h,where,length)                                  \
 479 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
 480
 481# define obstack_finish(h)                                              \
 482( ((h)->next_free == (h)->object_base                                   \
 483   ? (((h)->maybe_empty_object = 1), 0)                                 \
 484   : 0),                                                                \
 485  (h)->temp.tempptr = (h)->object_base,                                 \
 486  (h)->next_free                                                        \
 487    = __PTR_ALIGN ((h)->object_base, (h)->next_free,                    \
 488                   (h)->alignment_mask),                                \
 489  (((h)->next_free - (char *) (h)->chunk                                \
 490    > (h)->chunk_limit - (char *) (h)->chunk)                           \
 491   ? ((h)->next_free = (h)->chunk_limit) : 0),                          \
 492  (h)->object_base = (h)->next_free,                                    \
 493  (h)->temp.tempptr)
 494
 495# define obstack_free(h,obj)                                            \
 496( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,             \
 497  ((((h)->temp.tempint > 0                                              \
 498    && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))     \
 499   ? (int) ((h)->next_free = (h)->object_base                           \
 500            = (h)->temp.tempint + (char *) (h)->chunk)                  \
 501   : (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
 502
 503#endif /* not __GNUC__ or not __STDC__ */
 504
 505#ifdef __cplusplus
 506}       /* C++ */
 507#endif
 508
 509#endif /* obstack.h */