Documentation / technical / api-oid-array.txton commit Merge branch 'ls/travis-scriptify' into maint (a37b73e)
   1oid-array API
   2==============
   3
   4The oid-array API provides storage and manipulation of sets of object
   5identifiers. The emphasis is on storage and processing efficiency,
   6making them suitable for large lists. Note that the ordering of items is
   7not preserved over some operations.
   8
   9Data Structures
  10---------------
  11
  12`struct oid_array`::
  13
  14        A single array of object IDs. This should be initialized by
  15        assignment from `OID_ARRAY_INIT`.  The `oid` member contains
  16        the actual data. The `nr` member contains the number of items in
  17        the set.  The `alloc` and `sorted` members are used internally,
  18        and should not be needed by API callers.
  19
  20Functions
  21---------
  22
  23`oid_array_append`::
  24        Add an item to the set. The object ID will be placed at the end of
  25        the array (but note that some operations below may lose this
  26        ordering).
  27
  28`oid_array_lookup`::
  29        Perform a binary search of the array for a specific object ID.
  30        If found, returns the offset (in number of elements) of the
  31        object ID. If not found, returns a negative integer. If the array
  32        is not sorted, this function has the side effect of sorting it.
  33
  34`oid_array_clear`::
  35        Free all memory associated with the array and return it to the
  36        initial, empty state.
  37
  38`oid_array_for_each_unique`::
  39        Efficiently iterate over each unique element of the list,
  40        executing the callback function for each one. If the array is
  41        not sorted, this function has the side effect of sorting it. If
  42        the callback returns a non-zero value, the iteration ends
  43        immediately and the callback's return is propagated; otherwise,
  44        0 is returned.
  45
  46Examples
  47--------
  48
  49-----------------------------------------
  50int print_callback(const struct object_id *oid,
  51                    void *data)
  52{
  53        printf("%s\n", oid_to_hex(oid));
  54        return 0; /* always continue */
  55}
  56
  57void some_func(void)
  58{
  59        struct sha1_array hashes = OID_ARRAY_INIT;
  60        struct object_id oid;
  61
  62        /* Read objects into our set */
  63        while (read_object_from_stdin(oid.hash))
  64                oid_array_append(&hashes, &oid);
  65
  66        /* Check if some objects are in our set */
  67        while (read_object_from_stdin(oid.hash)) {
  68                if (oid_array_lookup(&hashes, &oid) >= 0)
  69                        printf("it's in there!\n");
  70
  71        /*
  72         * Print the unique set of objects. We could also have
  73         * avoided adding duplicate objects in the first place,
  74         * but we would end up re-sorting the array repeatedly.
  75         * Instead, this will sort once and then skip duplicates
  76         * in linear time.
  77         */
  78        oid_array_for_each_unique(&hashes, print_callback, NULL);
  79}
  80-----------------------------------------