1#ifndef OBJECT_H
2#define OBJECT_H
3
4struct object_list {
5 struct object *item;
6 struct object_list *next;
7 const char *name;
8};
9
10struct object_refs {
11 unsigned count;
12 struct object *base;
13 struct object *ref[FLEX_ARRAY]; /* more */
14};
15
16#define TYPE_BITS 3
17#define FLAG_BITS 27
18
19#define TYPE_NONE 0
20#define TYPE_BLOB 1
21#define TYPE_TREE 2
22#define TYPE_COMMIT 3
23#define TYPE_TAG 4
24#define TYPE_BAD 5
25
26struct object {
27 unsigned parsed : 1;
28 unsigned used : 1;
29 unsigned type : TYPE_BITS;
30 unsigned flags : FLAG_BITS;
31 unsigned char sha1[20];
32};
33
34extern int track_object_refs;
35extern int obj_allocs;
36extern struct object **objs;
37extern const char *type_names[];
38
39static inline const char *typename(unsigned int type)
40{
41 return type_names[type > TYPE_TAG ? TYPE_BAD : type];
42}
43
44extern struct object_refs *lookup_object_refs(struct object *);
45
46/** Internal only **/
47struct object *lookup_object(const unsigned char *sha1);
48
49/** Returns the object, having looked it up as being the given type. **/
50struct object *lookup_object_type(const unsigned char *sha1, const char *type);
51
52void created_object(const unsigned char *sha1, struct object *obj);
53
54/** Returns the object, having parsed it to find out what it is. **/
55struct object *parse_object(const unsigned char *sha1);
56
57/** Returns the object, with potentially excess memory allocated. **/
58struct object *lookup_unknown_object(const unsigned char *sha1);
59
60struct object_refs *alloc_object_refs(unsigned count);
61void set_object_refs(struct object *obj, struct object_refs *refs);
62
63void mark_reachable(struct object *obj, unsigned int mask);
64
65struct object_list *object_list_insert(struct object *item,
66 struct object_list **list_p);
67
68void object_list_append(struct object *item,
69 struct object_list **list_p);
70
71unsigned object_list_length(struct object_list *list);
72
73int object_list_contains(struct object_list *list, struct object *obj);
74
75#endif /* OBJECT_H */