object.con commit add object_as_type helper for casting objects (c4ad00f)
   1#include "cache.h"
   2#include "object.h"
   3#include "blob.h"
   4#include "tree.h"
   5#include "commit.h"
   6#include "tag.h"
   7
   8static struct object **obj_hash;
   9static int nr_objs, obj_hash_size;
  10
  11unsigned int get_max_object_index(void)
  12{
  13        return obj_hash_size;
  14}
  15
  16struct object *get_indexed_object(unsigned int idx)
  17{
  18        return obj_hash[idx];
  19}
  20
  21static const char *object_type_strings[] = {
  22        NULL,           /* OBJ_NONE = 0 */
  23        "commit",       /* OBJ_COMMIT = 1 */
  24        "tree",         /* OBJ_TREE = 2 */
  25        "blob",         /* OBJ_BLOB = 3 */
  26        "tag",          /* OBJ_TAG = 4 */
  27};
  28
  29const char *typename(unsigned int type)
  30{
  31        if (type >= ARRAY_SIZE(object_type_strings))
  32                return NULL;
  33        return object_type_strings[type];
  34}
  35
  36int type_from_string(const char *str)
  37{
  38        int i;
  39
  40        for (i = 1; i < ARRAY_SIZE(object_type_strings); i++)
  41                if (!strcmp(str, object_type_strings[i]))
  42                        return i;
  43        die("invalid object type \"%s\"", str);
  44}
  45
  46/*
  47 * Return a numerical hash value between 0 and n-1 for the object with
  48 * the specified sha1.  n must be a power of 2.  Please note that the
  49 * return value is *not* consistent across computer architectures.
  50 */
  51static unsigned int hash_obj(const unsigned char *sha1, unsigned int n)
  52{
  53        unsigned int hash;
  54
  55        /*
  56         * Since the sha1 is essentially random, we just take the
  57         * required number of bits directly from the first
  58         * sizeof(unsigned int) bytes of sha1.  First we have to copy
  59         * the bytes into a properly aligned integer.  If we cared
  60         * about getting consistent results across architectures, we
  61         * would have to call ntohl() here, too.
  62         */
  63        memcpy(&hash, sha1, sizeof(unsigned int));
  64        return hash & (n - 1);
  65}
  66
  67/*
  68 * Insert obj into the hash table hash, which has length size (which
  69 * must be a power of 2).  On collisions, simply overflow to the next
  70 * empty bucket.
  71 */
  72static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size)
  73{
  74        unsigned int j = hash_obj(obj->sha1, size);
  75
  76        while (hash[j]) {
  77                j++;
  78                if (j >= size)
  79                        j = 0;
  80        }
  81        hash[j] = obj;
  82}
  83
  84/*
  85 * Look up the record for the given sha1 in the hash map stored in
  86 * obj_hash.  Return NULL if it was not found.
  87 */
  88struct object *lookup_object(const unsigned char *sha1)
  89{
  90        unsigned int i, first;
  91        struct object *obj;
  92
  93        if (!obj_hash)
  94                return NULL;
  95
  96        first = i = hash_obj(sha1, obj_hash_size);
  97        while ((obj = obj_hash[i]) != NULL) {
  98                if (!hashcmp(sha1, obj->sha1))
  99                        break;
 100                i++;
 101                if (i == obj_hash_size)
 102                        i = 0;
 103        }
 104        if (obj && i != first) {
 105                /*
 106                 * Move object to where we started to look for it so
 107                 * that we do not need to walk the hash table the next
 108                 * time we look for it.
 109                 */
 110                struct object *tmp = obj_hash[i];
 111                obj_hash[i] = obj_hash[first];
 112                obj_hash[first] = tmp;
 113        }
 114        return obj;
 115}
 116
 117/*
 118 * Increase the size of the hash map stored in obj_hash to the next
 119 * power of 2 (but at least 32).  Copy the existing values to the new
 120 * hash map.
 121 */
 122static void grow_object_hash(void)
 123{
 124        int i;
 125        /*
 126         * Note that this size must always be power-of-2 to match hash_obj
 127         * above.
 128         */
 129        int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size;
 130        struct object **new_hash;
 131
 132        new_hash = xcalloc(new_hash_size, sizeof(struct object *));
 133        for (i = 0; i < obj_hash_size; i++) {
 134                struct object *obj = obj_hash[i];
 135                if (!obj)
 136                        continue;
 137                insert_obj_hash(obj, new_hash, new_hash_size);
 138        }
 139        free(obj_hash);
 140        obj_hash = new_hash;
 141        obj_hash_size = new_hash_size;
 142}
 143
 144void *create_object(const unsigned char *sha1, void *o)
 145{
 146        struct object *obj = o;
 147
 148        obj->parsed = 0;
 149        obj->used = 0;
 150        obj->flags = 0;
 151        hashcpy(obj->sha1, sha1);
 152
 153        if (obj_hash_size - 1 <= nr_objs * 2)
 154                grow_object_hash();
 155
 156        insert_obj_hash(obj, obj_hash, obj_hash_size);
 157        nr_objs++;
 158        return obj;
 159}
 160
 161void *object_as_type(struct object *obj, enum object_type type, int quiet)
 162{
 163        if (obj->type == type)
 164                return obj;
 165        else if (obj->type == OBJ_NONE) {
 166                obj->type = type;
 167                return obj;
 168        }
 169        else {
 170                if (!quiet)
 171                        error("object %s is a %s, not a %s",
 172                              sha1_to_hex(obj->sha1),
 173                              typename(obj->type), typename(type));
 174                return NULL;
 175        }
 176}
 177
 178struct object *lookup_unknown_object(const unsigned char *sha1)
 179{
 180        struct object *obj = lookup_object(sha1);
 181        if (!obj)
 182                obj = create_object(sha1, alloc_object_node());
 183        return obj;
 184}
 185
 186struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p)
 187{
 188        struct object *obj;
 189        *eaten_p = 0;
 190
 191        obj = NULL;
 192        if (type == OBJ_BLOB) {
 193                struct blob *blob = lookup_blob(sha1);
 194                if (blob) {
 195                        if (parse_blob_buffer(blob, buffer, size))
 196                                return NULL;
 197                        obj = &blob->object;
 198                }
 199        } else if (type == OBJ_TREE) {
 200                struct tree *tree = lookup_tree(sha1);
 201                if (tree) {
 202                        obj = &tree->object;
 203                        if (!tree->buffer)
 204                                tree->object.parsed = 0;
 205                        if (!tree->object.parsed) {
 206                                if (parse_tree_buffer(tree, buffer, size))
 207                                        return NULL;
 208                                *eaten_p = 1;
 209                        }
 210                }
 211        } else if (type == OBJ_COMMIT) {
 212                struct commit *commit = lookup_commit(sha1);
 213                if (commit) {
 214                        if (parse_commit_buffer(commit, buffer, size))
 215                                return NULL;
 216                        if (!get_cached_commit_buffer(commit, NULL)) {
 217                                set_commit_buffer(commit, buffer, size);
 218                                *eaten_p = 1;
 219                        }
 220                        obj = &commit->object;
 221                }
 222        } else if (type == OBJ_TAG) {
 223                struct tag *tag = lookup_tag(sha1);
 224                if (tag) {
 225                        if (parse_tag_buffer(tag, buffer, size))
 226                               return NULL;
 227                        obj = &tag->object;
 228                }
 229        } else {
 230                warning("object %s has unknown type id %d", sha1_to_hex(sha1), type);
 231                obj = NULL;
 232        }
 233        return obj;
 234}
 235
 236struct object *parse_object_or_die(const unsigned char *sha1,
 237                                   const char *name)
 238{
 239        struct object *o = parse_object(sha1);
 240        if (o)
 241                return o;
 242
 243        die(_("unable to parse object: %s"), name ? name : sha1_to_hex(sha1));
 244}
 245
 246struct object *parse_object(const unsigned char *sha1)
 247{
 248        unsigned long size;
 249        enum object_type type;
 250        int eaten;
 251        const unsigned char *repl = lookup_replace_object(sha1);
 252        void *buffer;
 253        struct object *obj;
 254
 255        obj = lookup_object(sha1);
 256        if (obj && obj->parsed)
 257                return obj;
 258
 259        if ((obj && obj->type == OBJ_BLOB) ||
 260            (!obj && has_sha1_file(sha1) &&
 261             sha1_object_info(sha1, NULL) == OBJ_BLOB)) {
 262                if (check_sha1_signature(repl, NULL, 0, NULL) < 0) {
 263                        error("sha1 mismatch %s", sha1_to_hex(repl));
 264                        return NULL;
 265                }
 266                parse_blob_buffer(lookup_blob(sha1), NULL, 0);
 267                return lookup_object(sha1);
 268        }
 269
 270        buffer = read_sha1_file(sha1, &type, &size);
 271        if (buffer) {
 272                if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) {
 273                        free(buffer);
 274                        error("sha1 mismatch %s", sha1_to_hex(repl));
 275                        return NULL;
 276                }
 277
 278                obj = parse_object_buffer(sha1, type, size, buffer, &eaten);
 279                if (!eaten)
 280                        free(buffer);
 281                return obj;
 282        }
 283        return NULL;
 284}
 285
 286struct object_list *object_list_insert(struct object *item,
 287                                       struct object_list **list_p)
 288{
 289        struct object_list *new_list = xmalloc(sizeof(struct object_list));
 290        new_list->item = item;
 291        new_list->next = *list_p;
 292        *list_p = new_list;
 293        return new_list;
 294}
 295
 296int object_list_contains(struct object_list *list, struct object *obj)
 297{
 298        while (list) {
 299                if (list->item == obj)
 300                        return 1;
 301                list = list->next;
 302        }
 303        return 0;
 304}
 305
 306/*
 307 * A zero-length string to which object_array_entry::name can be
 308 * initialized without requiring a malloc/free.
 309 */
 310static char object_array_slopbuf[1];
 311
 312static void add_object_array_with_mode_context(struct object *obj, const char *name,
 313                                               struct object_array *array,
 314                                               unsigned mode,
 315                                               struct object_context *context)
 316{
 317        unsigned nr = array->nr;
 318        unsigned alloc = array->alloc;
 319        struct object_array_entry *objects = array->objects;
 320        struct object_array_entry *entry;
 321
 322        if (nr >= alloc) {
 323                alloc = (alloc + 32) * 2;
 324                objects = xrealloc(objects, alloc * sizeof(*objects));
 325                array->alloc = alloc;
 326                array->objects = objects;
 327        }
 328        entry = &objects[nr];
 329        entry->item = obj;
 330        if (!name)
 331                entry->name = NULL;
 332        else if (!*name)
 333                /* Use our own empty string instead of allocating one: */
 334                entry->name = object_array_slopbuf;
 335        else
 336                entry->name = xstrdup(name);
 337        entry->mode = mode;
 338        entry->context = context;
 339        array->nr = ++nr;
 340}
 341
 342void add_object_array(struct object *obj, const char *name, struct object_array *array)
 343{
 344        add_object_array_with_mode(obj, name, array, S_IFINVALID);
 345}
 346
 347void add_object_array_with_mode(struct object *obj, const char *name, struct object_array *array, unsigned mode)
 348{
 349        add_object_array_with_mode_context(obj, name, array, mode, NULL);
 350}
 351
 352void add_object_array_with_context(struct object *obj, const char *name, struct object_array *array, struct object_context *context)
 353{
 354        if (context)
 355                add_object_array_with_mode_context(obj, name, array, context->mode, context);
 356        else
 357                add_object_array_with_mode_context(obj, name, array, S_IFINVALID, context);
 358}
 359
 360void object_array_filter(struct object_array *array,
 361                         object_array_each_func_t want, void *cb_data)
 362{
 363        unsigned nr = array->nr, src, dst;
 364        struct object_array_entry *objects = array->objects;
 365
 366        for (src = dst = 0; src < nr; src++) {
 367                if (want(&objects[src], cb_data)) {
 368                        if (src != dst)
 369                                objects[dst] = objects[src];
 370                        dst++;
 371                } else {
 372                        if (objects[src].name != object_array_slopbuf)
 373                                free(objects[src].name);
 374                }
 375        }
 376        array->nr = dst;
 377}
 378
 379/*
 380 * Return true iff array already contains an entry with name.
 381 */
 382static int contains_name(struct object_array *array, const char *name)
 383{
 384        unsigned nr = array->nr, i;
 385        struct object_array_entry *object = array->objects;
 386
 387        for (i = 0; i < nr; i++, object++)
 388                if (!strcmp(object->name, name))
 389                        return 1;
 390        return 0;
 391}
 392
 393void object_array_remove_duplicates(struct object_array *array)
 394{
 395        unsigned nr = array->nr, src;
 396        struct object_array_entry *objects = array->objects;
 397
 398        array->nr = 0;
 399        for (src = 0; src < nr; src++) {
 400                if (!contains_name(array, objects[src].name)) {
 401                        if (src != array->nr)
 402                                objects[array->nr] = objects[src];
 403                        array->nr++;
 404                } else {
 405                        if (objects[src].name != object_array_slopbuf)
 406                                free(objects[src].name);
 407                }
 408        }
 409}
 410
 411void clear_object_flags(unsigned flags)
 412{
 413        int i;
 414
 415        for (i=0; i < obj_hash_size; i++) {
 416                struct object *obj = obj_hash[i];
 417                if (obj)
 418                        obj->flags &= ~flags;
 419        }
 420}