1//////////////////////////////////////////////////////////////// 2 3 GIT - the stupid content tracker 4 5//////////////////////////////////////////////////////////////// 6"git" can mean anything, depending on your mood. 7 8 - random three-letter combination that is pronounceable, and not 9 actually used by any common UNIX command. The fact that it is a 10 mispronunciation of "get" may or may not be relevant. 11 - stupid. contemptible and despicable. simple. Take your pick from the 12 dictionary of slang. 13 - "global information tracker": you're in a good mood, and it actually 14 works for you. Angels sing, and a light suddenly fills the room. 15 - "goddamn idiotic truckload of sh*t": when it breaks 16 17This is a stupid (but extremely fast) directory content manager. It 18doesn't do a whole lot, but what it _does_ do is track directory 19contents efficiently. 20 21There are two object abstractions: the "object database", and the 22"current directory cache" aka "index". 23 24The Object Database 25~~~~~~~~~~~~~~~~~~~ 26The object database is literally just a content-addressable collection 27of objects. All objects are named by their content, which is 28approximated by the SHA1 hash of the object itself. Objects may refer 29to other objects (by referencing their SHA1 hash), and so you can 30build up a hierarchy of objects. 31 32All objects have a statically determined "type" aka "tag", which is 33determined at object creation time, and which identifies the format of 34the object (i.e. how it is used, and how it can refer to other objects). 35There are currently three different object types: "blob", "tree" and 36"commit". 37 38A "blob" object cannot refer to any other object, and is, like the tag 39implies, a pure storage object containing some user data. It is used to 40actually store the file data, i.e. a blob object is associated with some 41particular version of some file. 42 43A "tree" object is an object that ties one or more "blob" objects into a 44directory structure. In addition, a tree object can refer to other tree 45objects, thus creating a directory hierarchy. 46 47Finally, a "commit" object ties such directory hierarchies together into 48a DAG of revisions - each "commit" is associated with exactly one tree 49(the directory hierarchy at the time of the commit). In addition, a 50"commit" refers to one or more "parent" commit objects that describe the 51history of how we arrived at that directory hierarchy. 52 53As a special case, a commit object with no parents is called the "root" 54object, and is the point of an initial project commit. Each project 55must have at least one root, and while you can tie several different 56root objects together into one project by creating a commit object which 57has two or more separate roots as its ultimate parents, that's probably 58just going to confuse people. So aim for the notion of "one root object 59per project", even if git itself does not enforce that. 60 61A "tag" object symbolically identifies and can be used to sign other 62objects. It contains the identifier and type of another object, a 63symbolic name (of course!) and, optionally, a signature. 64 65Regardless of object type, all objects are share the following 66characteristics: they are all in deflated with zlib, and have a header 67that not only specifies their tag, but also size information about the 68data in the object. It's worth noting that the SHA1 hash that is used 69to name the object is the hash of the original data (historical note: 70in the dawn of the age of git this was the sha1 of the _compressed_ 71object) 72 73As a result, the general consistency of an object can always be tested 74independently of the contents or the type of the object: all objects can 75be validated by verifying that (a) their hashes match the content of the 76file and (b) the object successfully inflates to a stream of bytes that 77forms a sequence of <ascii tag without space> + <space> + <ascii decimal 78size> + <byte\0> + <binary object data>. 79 80The structured objects can further have their structure and 81connectivity to other objects verified. This is generally done with 82the "fsck-cache" program, which generates a full dependency graph of 83all objects, and verifies their internal consistency (in addition to 84just verifying their superficial consistency through the hash). 85 86The object types in some more detail: 87 88Blob Object 89~~~~~~~~~~~ 90A "blob" object is nothing but a binary blob of data, and doesn't 91refer to anything else. There is no signature or any other 92verification of the data, so while the object is consistent (it _is_ 93indexed by its sha1 hash, so the data itself is certainly correct), it 94has absolutely no other attributes. No name associations, no 95permissions. It is purely a blob of data (i.e. normally "file 96contents"). 97 98In particular, since the blob is entirely defined by its data, if two 99files in a directory tree (or in multiple different versions of the 100repository) have the same contents, they will share the same blob 101object. The object is totally independent of it's location in the 102directory tree, and renaming a file does not change the object that 103file is associated with in any way. 104 105Tree Object 106~~~~~~~~~~~ 107The next hierarchical object type is the "tree" object. A tree object 108is a list of mode/name/blob data, sorted by name. Alternatively, the 109mode data may specify a directory mode, in which case instead of 110naming a blob, that name is associated with another TREE object. 111 112Like the "blob" object, a tree object is uniquely determined by the 113set contents, and so two separate but identical trees will always 114share the exact same object. This is true at all levels, i.e. it's 115true for a "leaf" tree (which does not refer to any other trees, only 116blobs) as well as for a whole subdirectory. 117 118For that reason a "tree" object is just a pure data abstraction: it 119has no history, no signatures, no verification of validity, except 120that since the contents are again protected by the hash itself, we can 121trust that the tree is immutable and its contents never change. 122 123So you can trust the contents of a tree to be valid, the same way you 124can trust the contents of a blob, but you don't know where those 125contents _came_ from. 126 127Side note on trees: since a "tree" object is a sorted list of 128"filename+content", you can create a diff between two trees without 129actually having to unpack two trees. Just ignore all common parts, 130and your diff will look right. In other words, you can effectively 131(and efficiently) tell the difference between any two random trees by 132O(n) where "n" is the size of the difference, rather than the size of 133the tree. 134 135Side note 2 on trees: since the name of a "blob" depends entirely and 136exclusively on its contents (i.e. there are no names or permissions 137involved), you can see trivial renames or permission changes by 138noticing that the blob stayed the same. However, renames with data 139changes need a smarter "diff" implementation. 140 141 142Changeset Object 143~~~~~~~~~~~~~~~~ 144The "changeset" object is an object that introduces the notion of 145history into the picture. In contrast to the other objects, it 146doesn't just describe the physical state of a tree, it describes how 147we got there, and why. 148 149A "changeset" is defined by the tree-object that it results in, the 150parent changesets (zero, one or more) that led up to that point, and a 151comment on what happened. Again, a changeset is not trusted per se: 152the contents are well-defined and "safe" due to the cryptographically 153strong signatures at all levels, but there is no reason to believe 154that the tree is "good" or that the merge information makes sense. 155The parents do not have to actually have any relationship with the 156result, for example. 157 158Note on changesets: unlike real SCM's, changesets do not contain 159rename information or file mode change information. All of that is 160implicit in the trees involved (the result tree, and the result trees 161of the parents), and describing that makes no sense in this idiotic 162file manager. 163 164Trust Object 165~~~~~~~~~~~~ 166The notion of "trust" is really outside the scope of "git", but it's 167worth noting a few things. First off, since everything is hashed with 168SHA1, you _can_ trust that an object is intact and has not been messed 169with by external sources. So the name of an object uniquely 170identifies a known state - just not a state that you may want to 171trust. 172 173Furthermore, since the SHA1 signature of a changeset refers to the 174SHA1 signatures of the tree it is associated with and the signatures 175of the parent, a single named changeset specifies uniquely a whole set 176of history, with full contents. You can't later fake any step of the 177way once you have the name of a changeset. 178 179So to introduce some real trust in the system, the only thing you need 180to do is to digitally sign just _one_ special note, which includes the 181name of a top-level changeset. Your digital signature shows others 182that you trust that changeset, and the immutability of the history of 183changesets tells others that they can trust the whole history. 184 185In other words, you can easily validate a whole archive by just 186sending out a single email that tells the people the name (SHA1 hash) 187of the top changeset, and digitally sign that email using something 188like GPG/PGP. 189 190In particular, you can also have a separate archive of "trust points" 191or tags, which document your (and other peoples) trust. You may, of 192course, archive these "certificates of trust" using "git" itself, but 193it's not something "git" does for you. 194 195Another way of saying the last point: "git" itself only handles 196content integrity, the trust has to come from outside. 197 198 199 200 201The "index" aka "Current Directory Cache" 202----------------------------------------- 203The index is a simple binary file, which contains an efficient 204representation of a virtual directory content at some random time. It 205does so by a simple array that associates a set of names, dates, 206permissions and content (aka "blob") objects together. The cache is 207always kept ordered by name, and names are unique (with a few very 208specific rules) at any point in time, but the cache has no long-term 209meaning, and can be partially updated at any time. 210 211In particular, the index certainly does not need to be consistent with 212the current directory contents (in fact, most operations will depend on 213different ways to make the index _not_ be consistent with the directory 214hierarchy), but it has three very important attributes: 215 216'(a) it can re-generate the full state it caches (not just the 217directory structure: it contains pointers to the "blob" objects so 218that it can regenerate the data too)' 219 220As a special case, there is a clear and unambiguous one-way mapping 221from a current directory cache to a "tree object", which can be 222efficiently created from just the current directory cache without 223actually looking at any other data. So a directory cache at any one 224time uniquely specifies one and only one "tree" object (but has 225additional data to make it easy to match up that tree object with what 226has happened in the directory) 227 228'(b) it has efficient methods for finding inconsistencies between that 229cached state ("tree object waiting to be instantiated") and the 230current state.' 231 232'(c) it can additionally efficiently represent information about merge 233conflicts between different tree objects, allowing each pathname to be 234associated with sufficient information about the trees involved that 235you can create a three-way merge between them.' 236 237Those are the three ONLY things that the directory cache does. It's a 238cache, and the normal operation is to re-generate it completely from a 239known tree object, or update/compare it with a live tree that is being 240developed. If you blow the directory cache away entirely, you generally 241haven't lost any information as long as you have the name of the tree 242that it described. 243 244At the same time, the directory index is at the same time also the 245staging area for creating new trees, and creating a new tree always 246involves a controlled modification of the index file. In particular, 247the index file can have the representation of an intermediate tree that 248has not yet been instantiated. So the index can be thought of as a 249write-back cache, which can contain dirty information that has not yet 250been written back to the backing store. 251 252 253 254The Workflow 255------------ 256Generally, all "git" operations work on the index file. Some operations 257work *purely* on the index file (showing the current state of the 258index), but most operations move data to and from the index file. Either 259from the database or from the working directory. Thus there are four 260main combinations: 261 2621) working directory -> index 263~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 264 265You update the index with information from the working directory with 266the "update-cache" command. You generally update the index 267information by just specifying the filename you want to update, like 268so: 269 270 update-cache filename 271 272but to avoid common mistakes with filename globbing etc, the command 273will not normally add totally new entries or remove old entries, 274i.e. it will normally just update existing cache entries. 275 276To tell git that yes, you really do realize that certain files no 277longer exist in the archive, or that new files should be added, you 278should use the "--remove" and "--add" flags respectively. 279 280NOTE! A "--remove" flag does _not_ mean that subsequent filenames will 281necessarily be removed: if the files still exist in your directory 282structure, the index will be updated with their new status, not 283removed. The only thing "--remove" means is that update-cache will be 284considering a removed file to be a valid thing, and if the file really 285does not exist any more, it will update the index accordingly. 286 287As a special case, you can also do "update-cache --refresh", which 288will refresh the "stat" information of each index to match the current 289stat information. It will _not_ update the object status itself, and 290it will only update the fields that are used to quickly test whether 291an object still matches its old backing store object. 292 2932) index -> object database 294~~~~~~~~~~~~~~~~~~~~~~~~~~~ 295 296You write your current index file to a "tree" object with the program 297 298 write-tree 299 300that doesn't come with any options - it will just write out the 301current index into the set of tree objects that describe that state, 302and it will return the name of the resulting top-level tree. You can 303use that tree to re-generate the index at any time by going in the 304other direction: 305 3063) object database -> index 307~~~~~~~~~~~~~~~~~~~~~~~~~~~ 308 309You read a "tree" file from the object database, and use that to 310populate (and overwrite - don't do this if your index contains any 311unsaved state that you might want to restore later!) your current 312index. Normal operation is just 313 314 read-tree <sha1 of tree> 315 316and your index file will now be equivalent to the tree that you saved 317earlier. However, that is only your _index_ file: your working 318directory contents have not been modified. 319 3204) index -> working directory 321~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 322 323You update your working directory from the index by "checking out" 324files. This is not a very common operation, since normally you'd just 325keep your files updated, and rather than write to your working 326directory, you'd tell the index files about the changes in your 327working directory (i.e. "update-cache"). 328 329However, if you decide to jump to a new version, or check out somebody 330else's version, or just restore a previous tree, you'd populate your 331index file with read-tree, and then you need to check out the result 332with 333 334 checkout-cache filename 335 336or, if you want to check out all of the index, use "-a". 337 338NOTE! checkout-cache normally refuses to overwrite old files, so if 339you have an old version of the tree already checked out, you will need 340to use the "-f" flag (_before_ the "-a" flag or the filename) to 341_force_ the checkout. 342 343 344Finally, there are a few odds and ends which are not purely moving 345from one representation to the other: 346 3475) Tying it all together 348~~~~~~~~~~~~~~~~~~~~~~~~ 349 350To commit a tree you have instantiated with "write-tree", you'd create 351a "commit" object that refers to that tree and the history behind it - 352most notably the "parent" commits that preceded it in history. 353 354Normally a "commit" has one parent: the previous state of the tree 355before a certain change was made. However, sometimes it can have two 356or more parent commits, in which case we call it a "merge", due to the 357fact that such a commit brings together ("merges") two or more 358previous states represented by other commits. 359 360In other words, while a "tree" represents a particular directory state 361of a working directory, a "commit" represents that state in "time", 362and explains how we got there. 363 364You create a commit object by giving it the tree that describes the 365state at the time of the commit, and a list of parents: 366 367 commit-tree <tree> -p <parent> [-p <parent2> ..] 368 369and then giving the reason for the commit on stdin (either through 370redirection from a pipe or file, or by just typing it at the tty). 371 372commit-tree will return the name of the object that represents that 373commit, and you should save it away for later use. Normally, you'd 374commit a new "HEAD" state, and while git doesn't care where you save 375the note about that state, in practice we tend to just write the 376result to the file ".git/HEAD", so that we can always see what the 377last committed state was. 378 3796) Examining the data 380~~~~~~~~~~~~~~~~~~~~~ 381 382You can examine the data represented in the object database and the 383index with various helper tools. For every object, you can use 384"cat-file" to examine details about the object: 385 386 cat-file -t <objectname> 387 388shows the type of the object, and once you have the type (which is 389usually implicit in where you find the object), you can use 390 391 cat-file blob|tree|commit <objectname> 392 393to show its contents. NOTE! Trees have binary content, and as a result 394there is a special helper for showing that content, called "ls-tree", 395which turns the binary content into a more easily readable form. 396 397It's especially instructive to look at "commit" objects, since those 398tend to be small and fairly self-explanatory. In particular, if you 399follow the convention of having the top commit name in ".git/HEAD", 400you can do 401 402 cat-file commit $(cat .git/HEAD) 403 404to see what the top commit was. 405 4067) Merging multiple trees 407~~~~~~~~~~~~~~~~~~~~~~~~~ 408 409Git helps you do a three-way merge, which you can expand to n-way by 410repeating the merge procedure arbitrary times until you finally 411"commit" the state. The normal situation is that you'd only do one 412three-way merge (two parents), and commit it, but if you like to, you 413can do multiple parents in one go. 414 415To do a three-way merge, you need the two sets of "commit" objects 416that you want to merge, use those to find the closest common parent (a 417third "commit" object), and then use those commit objects to find the 418state of the directory ("tree" object) at these points. 419 420To get the "base" for the merge, you first look up the common parent 421of two commits with 422 423 merge-base <commit1> <commit2> 424 425which will return you the commit they are both based on. You should 426now look up the "tree" objects of those commits, which you can easily 427do with (for example) 428 429 cat-file commit <commitname> | head -1 430 431since the tree object information is always the first line in a commit 432object. 433 434Once you know the three trees you are going to merge (the one 435"original" tree, aka the common case, and the two "result" trees, aka 436the branches you want to merge), you do a "merge" read into the 437index. This will throw away your old index contents, so you should 438make sure that you've committed those - in fact you would normally 439always do a merge against your last commit (which should thus match 440what you have in your current index anyway). 441 442To do the merge, do 443 444 read-tree -m <origtree> <target1tree> <target2tree> 445 446which will do all trivial merge operations for you directly in the 447index file, and you can just write the result out with "write-tree". 448 449NOTE! Because the merge is done in the index file, and not in your 450working directory, your working directory will no longer match your 451index. You can use "checkout-cache -f -a" to make the effect of the 452merge be seen in your working directory. 453 454NOTE2! Sadly, many merges aren't trivial. If there are files that have 455been added.moved or removed, or if both branches have modified the 456same file, you will be left with an index tree that contains "merge 457entries" in it. Such an index tree can _NOT_ be written out to a tree 458object, and you will have to resolve any such merge clashes using 459other tools before you can write out the result. 460 461 462[ fixme: talk about resolving merges here ]