1#ifndef CONNECTED_H 2#define CONNECTED_H 3 4struct transport; 5 6/* 7 * Take callback data, and return next object name in the buffer. 8 * When called after returning the name for the last object, return -1 9 * to signal EOF, otherwise return 0. 10 */ 11typedefint(*oid_iterate_fn)(void*,struct object_id *oid); 12 13/* 14 * Named-arguments struct for check_connected. All arguments are 15 * optional, and can be left to defaults as set by CHECK_CONNECTED_INIT. 16 */ 17struct check_connected_options { 18/* Avoid printing any errors to stderr. */ 19int quiet; 20 21/* --shallow-file to pass to rev-list sub-process */ 22const char*shallow_file; 23 24/* Transport whose objects we are checking, if available. */ 25struct transport *transport; 26 27/* 28 * If non-zero, send error messages to this descriptor rather 29 * than stderr. The descriptor is closed before check_connected 30 * returns. 31 */ 32int err_fd; 33 34/* If non-zero, show progress as we traverse the objects. */ 35int progress; 36 37/* 38 * Insert these variables into the environment of the child process. 39 */ 40const char**env; 41}; 42 43#define CHECK_CONNECTED_INIT { 0 } 44 45/* 46 * Make sure that our object store has all the commits necessary to 47 * connect the ancestry chain to some of our existing refs, and all 48 * the trees and blobs that these commits use. 49 * 50 * Return 0 if Ok, non zero otherwise (i.e. some missing objects) 51 * 52 * If "opt" is NULL, behaves as if CHECK_CONNECTED_INIT was passed. 53 */ 54intcheck_connected(oid_iterate_fn fn,void*cb_data, 55struct check_connected_options *opt); 56 57#endif/* CONNECTED_H */