object.con commit submodule: try harder to fetch needed sha1 by direct fetching sha1 (fb43e31)
   1#include "cache.h"
   2#include "object.h"
   3#include "blob.h"
   4#include "tree.h"
   5#include "commit.h"
   6#include "tag.h"
   7
   8static struct object **obj_hash;
   9static int nr_objs, obj_hash_size;
  10
  11unsigned int get_max_object_index(void)
  12{
  13        return obj_hash_size;
  14}
  15
  16struct object *get_indexed_object(unsigned int idx)
  17{
  18        return obj_hash[idx];
  19}
  20
  21static const char *object_type_strings[] = {
  22        NULL,           /* OBJ_NONE = 0 */
  23        "commit",       /* OBJ_COMMIT = 1 */
  24        "tree",         /* OBJ_TREE = 2 */
  25        "blob",         /* OBJ_BLOB = 3 */
  26        "tag",          /* OBJ_TAG = 4 */
  27};
  28
  29const char *typename(unsigned int type)
  30{
  31        if (type >= ARRAY_SIZE(object_type_strings))
  32                return NULL;
  33        return object_type_strings[type];
  34}
  35
  36int type_from_string_gently(const char *str, ssize_t len, int gentle)
  37{
  38        int i;
  39
  40        if (len < 0)
  41                len = strlen(str);
  42
  43        for (i = 1; i < ARRAY_SIZE(object_type_strings); i++)
  44                if (!strncmp(str, object_type_strings[i], len) &&
  45                    object_type_strings[i][len] == '\0')
  46                        return i;
  47
  48        if (gentle)
  49                return -1;
  50
  51        die("invalid object type \"%s\"", str);
  52}
  53
  54/*
  55 * Return a numerical hash value between 0 and n-1 for the object with
  56 * the specified sha1.  n must be a power of 2.  Please note that the
  57 * return value is *not* consistent across computer architectures.
  58 */
  59static unsigned int hash_obj(const unsigned char *sha1, unsigned int n)
  60{
  61        return sha1hash(sha1) & (n - 1);
  62}
  63
  64/*
  65 * Insert obj into the hash table hash, which has length size (which
  66 * must be a power of 2).  On collisions, simply overflow to the next
  67 * empty bucket.
  68 */
  69static void insert_obj_hash(struct object *obj, struct object **hash, unsigned int size)
  70{
  71        unsigned int j = hash_obj(obj->oid.hash, size);
  72
  73        while (hash[j]) {
  74                j++;
  75                if (j >= size)
  76                        j = 0;
  77        }
  78        hash[j] = obj;
  79}
  80
  81/*
  82 * Look up the record for the given sha1 in the hash map stored in
  83 * obj_hash.  Return NULL if it was not found.
  84 */
  85struct object *lookup_object(const unsigned char *sha1)
  86{
  87        unsigned int i, first;
  88        struct object *obj;
  89
  90        if (!obj_hash)
  91                return NULL;
  92
  93        first = i = hash_obj(sha1, obj_hash_size);
  94        while ((obj = obj_hash[i]) != NULL) {
  95                if (!hashcmp(sha1, obj->oid.hash))
  96                        break;
  97                i++;
  98                if (i == obj_hash_size)
  99                        i = 0;
 100        }
 101        if (obj && i != first) {
 102                /*
 103                 * Move object to where we started to look for it so
 104                 * that we do not need to walk the hash table the next
 105                 * time we look for it.
 106                 */
 107                struct object *tmp = obj_hash[i];
 108                obj_hash[i] = obj_hash[first];
 109                obj_hash[first] = tmp;
 110        }
 111        return obj;
 112}
 113
 114/*
 115 * Increase the size of the hash map stored in obj_hash to the next
 116 * power of 2 (but at least 32).  Copy the existing values to the new
 117 * hash map.
 118 */
 119static void grow_object_hash(void)
 120{
 121        int i;
 122        /*
 123         * Note that this size must always be power-of-2 to match hash_obj
 124         * above.
 125         */
 126        int new_hash_size = obj_hash_size < 32 ? 32 : 2 * obj_hash_size;
 127        struct object **new_hash;
 128
 129        new_hash = xcalloc(new_hash_size, sizeof(struct object *));
 130        for (i = 0; i < obj_hash_size; i++) {
 131                struct object *obj = obj_hash[i];
 132                if (!obj)
 133                        continue;
 134                insert_obj_hash(obj, new_hash, new_hash_size);
 135        }
 136        free(obj_hash);
 137        obj_hash = new_hash;
 138        obj_hash_size = new_hash_size;
 139}
 140
 141void *create_object(const unsigned char *sha1, void *o)
 142{
 143        struct object *obj = o;
 144
 145        obj->parsed = 0;
 146        obj->used = 0;
 147        obj->flags = 0;
 148        hashcpy(obj->oid.hash, sha1);
 149
 150        if (obj_hash_size - 1 <= nr_objs * 2)
 151                grow_object_hash();
 152
 153        insert_obj_hash(obj, obj_hash, obj_hash_size);
 154        nr_objs++;
 155        return obj;
 156}
 157
 158void *object_as_type(struct object *obj, enum object_type type, int quiet)
 159{
 160        if (obj->type == type)
 161                return obj;
 162        else if (obj->type == OBJ_NONE) {
 163                if (type == OBJ_COMMIT)
 164                        ((struct commit *)obj)->index = alloc_commit_index();
 165                obj->type = type;
 166                return obj;
 167        }
 168        else {
 169                if (!quiet)
 170                        error("object %s is a %s, not a %s",
 171                              oid_to_hex(&obj->oid),
 172                              typename(obj->type), typename(type));
 173                return NULL;
 174        }
 175}
 176
 177struct object *lookup_unknown_object(const unsigned char *sha1)
 178{
 179        struct object *obj = lookup_object(sha1);
 180        if (!obj)
 181                obj = create_object(sha1, alloc_object_node());
 182        return obj;
 183}
 184
 185struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p)
 186{
 187        struct object *obj;
 188        *eaten_p = 0;
 189
 190        obj = NULL;
 191        if (type == OBJ_BLOB) {
 192                struct blob *blob = lookup_blob(sha1);
 193                if (blob) {
 194                        if (parse_blob_buffer(blob, buffer, size))
 195                                return NULL;
 196                        obj = &blob->object;
 197                }
 198        } else if (type == OBJ_TREE) {
 199                struct tree *tree = lookup_tree(sha1);
 200                if (tree) {
 201                        obj = &tree->object;
 202                        if (!tree->buffer)
 203                                tree->object.parsed = 0;
 204                        if (!tree->object.parsed) {
 205                                if (parse_tree_buffer(tree, buffer, size))
 206                                        return NULL;
 207                                *eaten_p = 1;
 208                        }
 209                }
 210        } else if (type == OBJ_COMMIT) {
 211                struct commit *commit = lookup_commit(sha1);
 212                if (commit) {
 213                        if (parse_commit_buffer(commit, buffer, size))
 214                                return NULL;
 215                        if (!get_cached_commit_buffer(commit, NULL)) {
 216                                set_commit_buffer(commit, buffer, size);
 217                                *eaten_p = 1;
 218                        }
 219                        obj = &commit->object;
 220                }
 221        } else if (type == OBJ_TAG) {
 222                struct tag *tag = lookup_tag(sha1);
 223                if (tag) {
 224                        if (parse_tag_buffer(tag, buffer, size))
 225                               return NULL;
 226                        obj = &tag->object;
 227                }
 228        } else {
 229                warning("object %s has unknown type id %d", sha1_to_hex(sha1), type);
 230                obj = NULL;
 231        }
 232        return obj;
 233}
 234
 235struct object *parse_object_or_die(const unsigned char *sha1,
 236                                   const char *name)
 237{
 238        struct object *o = parse_object(sha1);
 239        if (o)
 240                return o;
 241
 242        die(_("unable to parse object: %s"), name ? name : sha1_to_hex(sha1));
 243}
 244
 245struct object *parse_object(const unsigned char *sha1)
 246{
 247        unsigned long size;
 248        enum object_type type;
 249        int eaten;
 250        const unsigned char *repl = lookup_replace_object(sha1);
 251        void *buffer;
 252        struct object *obj;
 253
 254        obj = lookup_object(sha1);
 255        if (obj && obj->parsed)
 256                return obj;
 257
 258        if ((obj && obj->type == OBJ_BLOB) ||
 259            (!obj && has_sha1_file(sha1) &&
 260             sha1_object_info(sha1, NULL) == OBJ_BLOB)) {
 261                if (check_sha1_signature(repl, NULL, 0, NULL) < 0) {
 262                        error("sha1 mismatch %s", sha1_to_hex(repl));
 263                        return NULL;
 264                }
 265                parse_blob_buffer(lookup_blob(sha1), NULL, 0);
 266                return lookup_object(sha1);
 267        }
 268
 269        buffer = read_sha1_file(sha1, &type, &size);
 270        if (buffer) {
 271                if (check_sha1_signature(repl, buffer, size, typename(type)) < 0) {
 272                        free(buffer);
 273                        error("sha1 mismatch %s", sha1_to_hex(repl));
 274                        return NULL;
 275                }
 276
 277                obj = parse_object_buffer(sha1, type, size, buffer, &eaten);
 278                if (!eaten)
 279                        free(buffer);
 280                return obj;
 281        }
 282        return NULL;
 283}
 284
 285struct object_list *object_list_insert(struct object *item,
 286                                       struct object_list **list_p)
 287{
 288        struct object_list *new_list = xmalloc(sizeof(struct object_list));
 289        new_list->item = item;
 290        new_list->next = *list_p;
 291        *list_p = new_list;
 292        return new_list;
 293}
 294
 295int object_list_contains(struct object_list *list, struct object *obj)
 296{
 297        while (list) {
 298                if (list->item == obj)
 299                        return 1;
 300                list = list->next;
 301        }
 302        return 0;
 303}
 304
 305/*
 306 * A zero-length string to which object_array_entry::name can be
 307 * initialized without requiring a malloc/free.
 308 */
 309static char object_array_slopbuf[1];
 310
 311void add_object_array_with_path(struct object *obj, const char *name,
 312                                struct object_array *array,
 313                                unsigned mode, const char *path)
 314{
 315        unsigned nr = array->nr;
 316        unsigned alloc = array->alloc;
 317        struct object_array_entry *objects = array->objects;
 318        struct object_array_entry *entry;
 319
 320        if (nr >= alloc) {
 321                alloc = (alloc + 32) * 2;
 322                REALLOC_ARRAY(objects, alloc);
 323                array->alloc = alloc;
 324                array->objects = objects;
 325        }
 326        entry = &objects[nr];
 327        entry->item = obj;
 328        if (!name)
 329                entry->name = NULL;
 330        else if (!*name)
 331                /* Use our own empty string instead of allocating one: */
 332                entry->name = object_array_slopbuf;
 333        else
 334                entry->name = xstrdup(name);
 335        entry->mode = mode;
 336        if (path)
 337                entry->path = xstrdup(path);
 338        else
 339                entry->path = NULL;
 340        array->nr = ++nr;
 341}
 342
 343void add_object_array(struct object *obj, const char *name, struct object_array *array)
 344{
 345        add_object_array_with_path(obj, name, array, S_IFINVALID, NULL);
 346}
 347
 348/*
 349 * Free all memory associated with an entry; the result is
 350 * in an unspecified state and should not be examined.
 351 */
 352static void object_array_release_entry(struct object_array_entry *ent)
 353{
 354        if (ent->name != object_array_slopbuf)
 355                free(ent->name);
 356        free(ent->path);
 357}
 358
 359void object_array_filter(struct object_array *array,
 360                         object_array_each_func_t want, void *cb_data)
 361{
 362        unsigned nr = array->nr, src, dst;
 363        struct object_array_entry *objects = array->objects;
 364
 365        for (src = dst = 0; src < nr; src++) {
 366                if (want(&objects[src], cb_data)) {
 367                        if (src != dst)
 368                                objects[dst] = objects[src];
 369                        dst++;
 370                } else {
 371                        object_array_release_entry(&objects[src]);
 372                }
 373        }
 374        array->nr = dst;
 375}
 376
 377void object_array_clear(struct object_array *array)
 378{
 379        int i;
 380        for (i = 0; i < array->nr; i++)
 381                object_array_release_entry(&array->objects[i]);
 382        free(array->objects);
 383        array->objects = NULL;
 384        array->nr = array->alloc = 0;
 385}
 386
 387/*
 388 * Return true iff array already contains an entry with name.
 389 */
 390static int contains_name(struct object_array *array, const char *name)
 391{
 392        unsigned nr = array->nr, i;
 393        struct object_array_entry *object = array->objects;
 394
 395        for (i = 0; i < nr; i++, object++)
 396                if (!strcmp(object->name, name))
 397                        return 1;
 398        return 0;
 399}
 400
 401void object_array_remove_duplicates(struct object_array *array)
 402{
 403        unsigned nr = array->nr, src;
 404        struct object_array_entry *objects = array->objects;
 405
 406        array->nr = 0;
 407        for (src = 0; src < nr; src++) {
 408                if (!contains_name(array, objects[src].name)) {
 409                        if (src != array->nr)
 410                                objects[array->nr] = objects[src];
 411                        array->nr++;
 412                } else {
 413                        object_array_release_entry(&objects[src]);
 414                }
 415        }
 416}
 417
 418void clear_object_flags(unsigned flags)
 419{
 420        int i;
 421
 422        for (i=0; i < obj_hash_size; i++) {
 423                struct object *obj = obj_hash[i];
 424                if (obj)
 425                        obj->flags &= ~flags;
 426        }
 427}