+ unsigned i;
+
+ for (i = 0; i < o->obj_hash_size; i++) {
+ struct object *obj = o->obj_hash[i];
+
+ if (!obj)
+ continue;
+
+ if (obj->type == OBJ_TREE)
+ free_tree_buffer((struct tree*)obj);
+ else if (obj->type == OBJ_COMMIT)
+ release_commit_memory((struct commit*)obj);
+ else if (obj->type == OBJ_TAG)
+ release_tag_memory((struct tag*)obj);
+ }
+
+ FREE_AND_NULL(o->obj_hash);
+ o->obj_hash_size = 0;
+
+ clear_alloc_state(o->blob_state);
+ clear_alloc_state(o->tree_state);
+ clear_alloc_state(o->commit_state);
+ clear_alloc_state(o->tag_state);
+ clear_alloc_state(o->object_state);
+ FREE_AND_NULL(o->blob_state);
+ FREE_AND_NULL(o->tree_state);
+ FREE_AND_NULL(o->commit_state);
+ FREE_AND_NULL(o->tag_state);
+ FREE_AND_NULL(o->object_state);