-/*
- * The per-object header is a pretty dense thing, which is
- * - first byte: low four bits are "size", then three bits of "type",
- * and the high bit is "size continues".
- * - each byte afterwards: low seven bits are size continuation,
- * with the high bit being "size continues"
- */
-static int encode_header(enum object_type type, unsigned long size, unsigned char *hdr)
-{
- int n = 1;
- unsigned char c;
-
- if (type < OBJ_COMMIT || type > OBJ_REF_DELTA)
- die("bad type %d", type);
-
- c = (type << 4) | (size & 15);
- size >>= 4;
- while (size) {
- *hdr++ = c | 0x80;
- c = size & 0x7f;
- size >>= 7;
- n++;
- }
- *hdr = c;
- return n;
-}
-