--- /dev/null
+#include "cache.h"
+#include "oidset.h"
+
+struct oidset_entry {
+ struct hashmap_entry hash;
+ struct object_id oid;
+};
+
+static int oidset_hashcmp(const void *va, const void *vb,
+ const void *vkey)
+{
+ const struct oidset_entry *a = va, *b = vb;
+ const struct object_id *key = vkey;
+ return oidcmp(&a->oid, key ? key : &b->oid);
+}
+
+int oidset_contains(const struct oidset *set, const struct object_id *oid)
+{
+ struct hashmap_entry key;
+
+ if (!set->map.cmpfn)
+ return 0;
+
+ hashmap_entry_init(&key, sha1hash(oid->hash));
+ return !!hashmap_get(&set->map, &key, oid);
+}
+
+int oidset_insert(struct oidset *set, const struct object_id *oid)
+{
+ struct oidset_entry *entry;
+
+ if (!set->map.cmpfn)
+ hashmap_init(&set->map, oidset_hashcmp, 0);
+
+ if (oidset_contains(set, oid))
+ return 1;
+
+ entry = xmalloc(sizeof(*entry));
+ hashmap_entry_init(&entry->hash, sha1hash(oid->hash));
+ oidcpy(&entry->oid, oid);
+
+ hashmap_add(&set->map, entry);
+ return 0;
+}
+
+void oidset_clear(struct oidset *set)
+{
+ hashmap_free(&set->map, 1);
+}
--- /dev/null
+#ifndef OIDSET_H
+#define OIDSET_H
+
+/**
+ * This API is similar to sha1-array, in that it maintains a set of object ids
+ * in a memory-efficient way. The major differences are:
+ *
+ * 1. It uses a hash, so we can do online duplicate removal, rather than
+ * sort-and-uniq at the end. This can reduce memory footprint if you have
+ * a large list of oids with many duplicates.
+ *
+ * 2. The per-unique-oid memory footprint is slightly higher due to hash
+ * table overhead.
+ */
+
+/**
+ * A single oidset; should be zero-initialized (or use OIDSET_INIT).
+ */
+struct oidset {
+ struct hashmap map;
+};
+
+#define OIDSET_INIT { { NULL } }
+
+/**
+ * Returns true iff `set` contains `oid`.
+ */
+int oidset_contains(const struct oidset *set, const struct object_id *oid);
+
+/**
+ * Insert the oid into the set; a copy is made, so "oid" does not need
+ * to persist after this function is called.
+ *
+ * Returns 1 if the oid was already in the set, 0 otherwise. This can be used
+ * to perform an efficient check-and-add.
+ */
+int oidset_insert(struct oidset *set, const struct object_id *oid);
+
+/**
+ * Remove all entries from the oidset, freeing any resources associated with
+ * it.
+ */
+void oidset_clear(struct oidset *set);
+
+#endif /* OIDSET_H */