parse_color: refactor color storage
authorJeff King <peff@peff.net>
Thu, 20 Nov 2014 15:17:05 +0000 (10:17 -0500)
committerJunio C Hamano <gitster@pobox.com>
Thu, 20 Nov 2014 20:41:07 +0000 (12:41 -0800)
When we parse a color name like "red" into its ANSI color
value, we pack the storage into a single int that may take
on many values:

1. If it's "-2", no value has been specified.

2. If it's "-1", the value is "normal" (i.e., no color).

3. If it's 0 through 7, the value is a standard ANSI
color.

4. If it's larger (up to 255), it is a 256-color extended
value.

Given these magic numbers, it is often hard to see what is
going on in the code. Let's refactor this into a struct with
a flag that tells which scheme we are using, along with a
numeric value. This is more verbose, but should hopefully be
simpler to follow. It will also allow us to easily add
support for more schemes, like 24-bit RGB values.

The result is also slightly less efficient to store, but
that's OK; we only store this intermediate state during the
parse, after which we write out the actual ANSI bytes.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
color.c
diff --git a/color.c b/color.c
index 7941e932d2fb7cb0af5d15dcb2754bc8c96ec657..3afda9d9dc20b184f1bc1450c0a734c67fc0bfda 100644 (file)
--- a/color.c
+++ b/color.c
@@ -26,23 +26,77 @@ const char *column_colors_ansi[] = {
 /* Ignore the RESET at the end when giving the size */
 const int column_colors_ansi_max = ARRAY_SIZE(column_colors_ansi) - 1;
 
-static int parse_color(const char *name, int len)
+/* An individual foreground or background color. */
+struct color {
+       enum {
+               COLOR_UNSPECIFIED = 0,
+               COLOR_NORMAL,
+               COLOR_ANSI, /* basic 0-7 ANSI colors */
+               COLOR_256
+       } type;
+       /* The numeric value for ANSI and 256-color modes */
+       unsigned char value;
+};
+
+/*
+ * "word" is a buffer of length "len"; does it match the NUL-terminated
+ * "match" exactly?
+ */
+static int match_word(const char *word, int len, const char *match)
 {
+       return !strncasecmp(word, match, len) && !match[len];
+}
+
+static int parse_color(struct color *out, const char *name, int len)
+{
+       /* Positions in array must match ANSI color codes */
        static const char * const color_names[] = {
-               "normal", "black", "red", "green", "yellow",
+               "black", "red", "green", "yellow",
                "blue", "magenta", "cyan", "white"
        };
        char *end;
        int i;
+       long val;
+
+       /* First try the special word "normal"... */
+       if (match_word(name, len, "normal")) {
+               out->type = COLOR_NORMAL;
+               return 0;
+       }
+
+       /* Then pick from our human-readable color names... */
        for (i = 0; i < ARRAY_SIZE(color_names); i++) {
-               const char *str = color_names[i];
-               if (!strncasecmp(name, str, len) && !str[len])
-                       return i - 1;
+               if (match_word(name, len, color_names[i])) {
+                       out->type = COLOR_ANSI;
+                       out->value = i;
+                       return 0;
+               }
        }
-       i = strtol(name, &end, 10);
-       if (end - name == len && i >= -1 && i <= 255)
-               return i;
-       return -2;
+
+       /* And finally try a literal 256-color-mode number */
+       val = strtol(name, &end, 10);
+       if (end - name == len) {
+               /*
+                * Allow "-1" as an alias for "normal", but other negative
+                * numbers are bogus.
+                */
+               if (val < -1)
+                       ; /* fall through to error */
+               else if (val < 0) {
+                       out->type = COLOR_NORMAL;
+                       return 0;
+               /* Rewrite low numbers as more-portable standard colors. */
+               } else if (val < 8) {
+                       out->type = COLOR_ANSI;
+                       out->value = val;
+               } else if (val < 256) {
+                       out->type = COLOR_256;
+                       out->value = val;
+                       return 0;
+               }
+       }
+
+       return -1;
 }
 
 static int parse_attr(const char *name, int len)
@@ -65,13 +119,43 @@ int color_parse(const char *value, char *dst)
        return color_parse_mem(value, strlen(value), dst);
 }
 
+#define COLOR_FOREGROUND '3'
+#define COLOR_BACKGROUND '4'
+
+/*
+ * Write the ANSI color codes for "c" to "out"; the string should
+ * already have the ANSI escape code in it. "out" should have enough
+ * space in it to fit any color.
+ */
+static char *color_output(char *out, const struct color *c, char type)
+{
+       switch (c->type) {
+       case COLOR_UNSPECIFIED:
+       case COLOR_NORMAL:
+               break;
+       case COLOR_ANSI:
+               *out++ = type;
+               *out++ = '0' + c->value;
+               break;
+       case COLOR_256:
+               out += sprintf(out, "%c8;5;%d", type, c->value);
+               break;
+       }
+       return out;
+}
+
+static int color_empty(const struct color *c)
+{
+       return c->type <= COLOR_NORMAL;
+}
+
 int color_parse_mem(const char *value, int value_len, char *dst)
 {
        const char *ptr = value;
        int len = value_len;
        unsigned int attr = 0;
-       int fg = -2;
-       int bg = -2;
+       struct color fg = { COLOR_UNSPECIFIED };
+       struct color bg = { COLOR_UNSPECIFIED };
 
        if (!strncasecmp(value, "reset", len)) {
                strcpy(dst, GIT_COLOR_RESET);
@@ -81,6 +165,7 @@ int color_parse_mem(const char *value, int value_len, char *dst)
        /* [fg [bg]] [attr]... */
        while (len > 0) {
                const char *word = ptr;
+               struct color c;
                int val, wordlen = 0;
 
                while (len > 0 && !isspace(word[wordlen])) {
@@ -94,14 +179,13 @@ int color_parse_mem(const char *value, int value_len, char *dst)
                        len--;
                }
 
-               val = parse_color(word, wordlen);
-               if (val >= -1) {
-                       if (fg == -2) {
-                               fg = val;
+               if (!parse_color(&c, word, wordlen)) {
+                       if (fg.type == COLOR_UNSPECIFIED) {
+                               fg = c;
                                continue;
                        }
-                       if (bg == -2) {
-                               bg = val;
+                       if (bg.type == COLOR_UNSPECIFIED) {
+                               bg = c;
                                continue;
                        }
                        goto bad;
@@ -113,7 +197,7 @@ int color_parse_mem(const char *value, int value_len, char *dst)
                        goto bad;
        }
 
-       if (attr || fg >= 0 || bg >= 0) {
+       if (attr || !color_empty(&fg) || !color_empty(&bg)) {
                int sep = 0;
                int i;
 
@@ -129,25 +213,15 @@ int color_parse_mem(const char *value, int value_len, char *dst)
                                *dst++ = ';';
                        *dst++ = '0' + i;
                }
-               if (fg >= 0) {
+               if (!color_empty(&fg)) {
                        if (sep++)
                                *dst++ = ';';
-                       if (fg < 8) {
-                               *dst++ = '3';
-                               *dst++ = '0' + fg;
-                       } else {
-                               dst += sprintf(dst, "38;5;%d", fg);
-                       }
+                       dst = color_output(dst, &fg, COLOR_FOREGROUND);
                }
-               if (bg >= 0) {
+               if (!color_empty(&bg)) {
                        if (sep++)
                                *dst++ = ';';
-                       if (bg < 8) {
-                               *dst++ = '4';
-                               *dst++ = '0' + bg;
-                       } else {
-                               dst += sprintf(dst, "48;5;%d", bg);
-                       }
+                       dst = color_output(dst, &bg, COLOR_BACKGROUND);
                }
                *dst++ = 'm';
        }