fsck: remove redundant parse_tree() invocation
authorJonathan Tan <jonathantanmy@google.com>
Tue, 18 Jul 2017 22:28:48 +0000 (15:28 -0700)
committerJunio C Hamano <gitster@pobox.com>
Thu, 20 Jul 2017 21:53:51 +0000 (14:53 -0700)
If obj->type == OBJ_TREE, an invocation of fsck_walk() will invoke
parse_tree() and return quickly if that returns nonzero, so it is of no
use for traverse_one_object() to invoke parse_tree() in this situation
before invoking fsck_walk(). Remove that code.

The behavior of traverse_one_object() is changed slightly in that it now
returns -1 instead of 1 in the case that parse_tree() fails, but this is
not an issue because its only caller (traverse_reachable) does not care
about the value as long as it is nonzero.

This code was introduced in commit 271b8d2 ("builtin-fsck: move away
from object-refs to fsck_walk", 2008-02-25). The same issue existed in
that commit.

Signed-off-by: Jonathan Tan <jonathantanmy@google.com>
Reviewed-by: Jonathan Nieder <jrnieder@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
builtin/fsck.c
index 99dea7adf60a61906500b4aebc6cb7d566339b38..4ba311cdadbb226aefa16174bd4d01efcf03a983 100644 (file)
@@ -168,18 +168,7 @@ static void mark_object_reachable(struct object *obj)
 
 static int traverse_one_object(struct object *obj)
 {
-       int result;
-       struct tree *tree = NULL;
-
-       if (obj->type == OBJ_TREE) {
-               tree = (struct tree *)obj;
-               if (parse_tree(tree) < 0)
-                       return 1; /* error already displayed */
-       }
-       result = fsck_walk(obj, obj, &fsck_walk_options);
-       if (tree)
-               free_tree_buffer(tree);
-       return result;
+       return fsck_walk(obj, obj, &fsck_walk_options);
 }
 
 static int traverse_reachable(void)