+
+
+== Appendix B: Optional Bitmap Sections
+
+These sections may or may not be present in the `.bitmap` file; their
+presence is indicated by the header flags section described above.
+
+Name-hash cache
+---------------
+
+If the BITMAP_OPT_HASH_CACHE flag is set, the end of the bitmap contains
+a cache of 32-bit values, one per object in the pack. The value at
+position `i` is the hash of the pathname at which the `i`th object
+(counting in index order) in the pack can be found. This can be fed
+into the delta heuristics to compare objects with similar pathnames.
+
+The hash algorithm used is:
+
+ hash = 0;
+ while ((c = *name++))
+ if (!isspace(c))
+ hash = (hash >> 2) + (c << 24);
+
+Note that this hashing scheme is tied to the BITMAP_OPT_HASH_CACHE flag.
+If implementations want to choose a different hashing scheme, they are
+free to do so, but MUST allocate a new header flag (because comparing
+hashes made under two different schemes would be pointless).