- if (alloc <= nr) {
- unsigned i, j;
- for (i = j = 0; i < nr; i++) {
- if (objects[i].item->flags & SHOWN)
- continue;
- if (i != j)
- objects[j] = objects[i];
- j++;
- }
- for (i = j; i < nr; i++)
- objects[i].item = NULL;
- array->nr = j;
- }
+/*
+ * If array is on the verge of a realloc, garbage-collect any entries
+ * that have already been shown to try to free up some space.
+ */
+static void gc_boundary(struct object_array *array)
+{
+ if (array->nr == array->alloc)
+ object_array_filter(array, entry_unshown, NULL);