Show the percentage progress for the "Finding commits for commit
graph" phase for the common case where we're operating on all packs in
the repository, as "commit-graph write" or "gc" will do.
Before we'd emit on e.g. linux.git with "commit-graph write":
Finding commits for commit graph:
6529159, done.
[...]
And now:
Finding commits for commit graph: 100% (
6529159/
6529159), done.
[...]
Since the commit graph only includes those commits that are packed
(via for_each_packed_object(...)) the approximate_object_count()
returns the actual number of objects we're going to process.
Still, it is possible due to a race with "gc" or another process
maintaining packs that the number of objects we're going to process is
lower than what approximate_object_count() reported. In that case we
don't want to stop the progress bar short of 100%. So let's make sure
it snaps to 100% at the end.
The inverse case is also possible and more likely. I.e. that a new
pack has been added between approximate_object_count() and
for_each_packed_object(). In that case the percentage will go beyond
100%, and we'll do nothing to snap it back to 100% at the end.
Signed-off-by: Ævar Arnfjörð Bjarmason <avarab@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
struct progress *progress = NULL;
uint64_t progress_cnt = 0;
struct strbuf progress_title = STRBUF_INIT;
+ unsigned long approx_nr_objects;
if (!commit_graph_compatible(the_repository))
return;
oids.nr = 0;
- oids.alloc = approximate_object_count() / 32;
+ approx_nr_objects = approximate_object_count();
+ oids.alloc = approx_nr_objects / 32;
oids.progress = NULL;
oids.progress_done = 0;
if (!pack_indexes && !commit_hex) {
if (report_progress)
oids.progress = start_delayed_progress(
- _("Finding commits for commit graph"), 0);
+ _("Finding commits for commit graph"),
+ approx_nr_objects);
for_each_packed_object(add_packed_commits, &oids,
FOR_EACH_OBJECT_PACK_ORDER);
+ if (oids.progress_done < approx_nr_objects)
+ display_progress(oids.progress, approx_nr_objects);
stop_progress(&oids.progress);
}