+static int add_loose_object(const unsigned char *sha1, const char *path,
+ void *data)
+{
+ enum object_type type = sha1_object_info(sha1, NULL);
+
+ if (type < 0) {
+ warning("loose object at %s could not be examined", path);
+ return 0;
+ }
+
+ add_object_entry(sha1, type, "", 0);
+ return 0;
+}
+
+/*
+ * We actually don't even have to worry about reachability here.
+ * add_object_entry will weed out duplicates, so we just add every
+ * loose object we find.
+ */
+static void add_unreachable_loose_objects(void)
+{
+ for_each_loose_file_in_objdir(get_object_directory(),
+ add_loose_object,
+ NULL, NULL, NULL);
+}
+