# Waves
## Mechanical waves
-- need a medium to travel through
+- need a medium to travel through (fields for electromagnetic waves)
- cannot transfer energy through vacuum
- individual particles have little movement regardless of the distance of wave
- **transfer of energy without net transfer of matter**
**Direction of motion is parallel to wave**
-![](/mnt/andrew/graphics/longitudinal-waves.png)
+![](graphics/longitudinal-waves.png)
### Transverse waves
**Direction of motion is perpendicular to wave**
- rarefactions (expansions)
- compressions
-![](/mnt/andrew/graphics/transverse-waves.png)
+![](graphics/transverse-waves.png)
### Measuring mechanical waves
- applies to all types of wave
- only affects apparent $f$; actual $f$ is constant
-When $P_1$ approaches $P_2$, each wave $w_n$ has slightly less distance to travel than $w_{n-1}. Hence, $w_n$ reaches the observer sooner than $w_{n-1}, increasing "apparent" wavelength.
+When $P_1$ approaches $P_2$, each wave $w_n$ has slightly less distance to travel than $w_{n-1}$. Hence, $w_n$ reaches the observer sooner than $w_{n-1}$, increasing "apparent" wavelength.
Direction of motion of wave fronts can be shown by arrows, called *rays*, which are perpendicular to the wave front:
-![](/mnt/andrew/graphics/rays.png)
+![](graphics/rays.png)
Angle of incidence $\theta_i =$ angle of reflection $\theta_r$
- Normal: $\perp$ to wall
## Light
-
-
Newton - light as a particle
- light speeds up as it travels through a solid medium
### Huygen's principle
**Each point on a wavefront can be considered a source of secondary wavelets**
-![](/mnt/andrew/graphics/huygen.png)
+![](graphics/huygen.png)
### Refraction
**Change in direction caused by change in speed** e.g. prism
$\Delta v$ depends on $\lambda$, so wavelengths become "split"
-![](/mnt/andrew/graphics/refraction.png)
+![](graphics/refraction.png)
Refractive index of a medium depends $\Delta v$ from $c$
-$n={c \over v}\quad$ (refractive index of poop medium)
+$n={c \over v}\quad$ (refractive index of medium)
$n_1v_1=n_2v_2$ (equivalence between media)
### Snell's law
### Double Slit
+![](graphics/double-slit.png)
+**(a) Double slit as theorised by particle model** - "streams" of photons are concentrated in bright spots
+**(b) Double slit as theorised by wave model** - waves disperse onto screen (overlapping)
+
+Young's double slit experiment supports wave model:
- parallel slits of thickness comparable to $\lambda$
- multiple wave fronts combine to form constructive / destructive interference
-- fringes - points of constructive interference
-- bright spot in centre of slits
+- fringes - points of constructive interference (bright)
+- constructive interference when waves are **coherent** (in phase)
+- fringe in centre of slits
- solve path difference using pythag
+
+![](graphics/double-slit-interference.png)
+
+Path difference $pd = |S_1P-S_2P|$ for point $p$ on screen
+
+Constructive interference when $pd = n\lambda$ where $n \in [0, 1, 2, ...]$
+Destructive interference when $pd = (n-{1 \over 2})\lambda$ where $n \in [1, 2, 3, ...]$
+
+Fringe separation:
+$$\Delta x = {{\lambda l }\over d}$$
+
+where
+$\Delta x$ is distance between fringes
+$l$ is distance from slits to screen
+$d$ is separation between sluts ($=S_1-S_2$)
+
+## Electromagnetic waves
+
+![](graphics/em-waves.png)
+
+- electric waves and magnetic waves are perpendicular to each other due to Faraday's law
+
+Wave equation:
+
+$$c = f \lambda$$
+
+where
+$c$ is velocity (speed of light in this case)
+$f$ is frequency (Hz)
+$\lambda$ is wavelength (m)